256,721 Commits over 4,018 Days - 2.66cph!

Just Now
Handle all default items, not just rocks and torches
9 Minutes Ago
Corpse spawning checks fixes
12 Minutes Ago
Range checks, wip
21 Minutes Ago
Chicken costume burst cloth setup
31 Minutes Ago
Ensure rocks, torches and other starting items are never reclaimed
32 Minutes Ago
34 Minutes Ago
Restart the game if players leave, or one joins (from an empty session), don't proceed with game loop if the server is empty
38 Minutes Ago
Port all new fixes and refactors from InstancedDebugDraw to IndirectInstancing
44 Minutes Ago
removed unnecessary NoAlias attribute
44 Minutes Ago
fixes and tuning improvements - corrected indexing mistakes that caused water to flow generally eastwards and slope angle to just be wrong - water height threshold to stop ocean eroding seafloor - sediment depositing uses timestep to help tuning be more consistent - cleanup
44 Minutes Ago
Game loop can be restarted, add TimeElapsed prop in GameManager now that it can be Sync'd
55 Minutes Ago
jungle_update -> Aux3
56 Minutes Ago
Boomerang -> jungle_update
57 Minutes Ago
main -> Boomerang
58 Minutes Ago
Adjusted icon again
59 Minutes Ago
More compile errors
60 Minutes Ago
- Compile errors - Recalculate bounds
1 Hour Ago
Fixed some weird sticking issues with boomerangs. Explore some sticking behaviour with entities
1 Hour Ago
Added AO and specular to Beenie Hat
1 Hour Ago
merged from jungle_building_skin
1 Hour Ago
Reduced snake health
1 Hour Ago
Custom SMG - Narrowed 3P sight to match the 1P model
1 Hour Ago
North Hall Progress
1 Hour Ago
Venom icon settings
1 Hour Ago
merge from main
1 Hour Ago
Don't reclaim loot when respawning if the player is F1 killing - ignore situations where you are F1 killing after being wounded
1 Hour Ago
Fix 100% of clothing being reclaimed on death instead of 0% of clothing
1 Hour Ago
merge from softcore_update
1 Hour Ago
merge from softcore_update -> respawn_changes
1 Hour Ago
merge from softcore_update
1 Hour Ago
merge from softcore_update/deployable_corpse
1 Hour Ago
Just use TC privilege + original owner ID when checking a player can repair the corpse
1 Hour Ago
Merge from jungle_update (croc speed up when chasing player running away)
1 Hour Ago
Fix croc struggling to ever catch up if a player runs past but never attacks them to piss them off
1 Hour Ago
Minor code cleanup
1 Hour Ago
DBS - Updated shotgun 3P rigged model with missing sights from 1P (fbx only, prefab is broken)
1 Hour Ago
Optim: replace couple managed loops with a burst job Tests: none, trivial changes
1 Hour Ago
Merge from jungle_update
2 Hours Ago
Protocol++, remove logs I left in accidentally
2 Hours Ago
Add slow acceleration to croc fleeing
2 Hours Ago
RPCs and Sync Var Support for GameObjectSystems
2 Hours Ago
Temporarily remove croc swim sprint noise
2 Hours Ago
Fix docs
2 Hours Ago
- Prevent croc from fleeing back to water but charging again right after - Croc accelerates slowly when charging through water, instead of going at top speed the moment it gets in water - Have croc start swim attack from further away, looks better on hit and prevent weird misses
2 Hours Ago
merge from softcore_update -> aux2
2 Hours Ago
merge from tc_changes -> softcore_update
2 Hours Ago
Further improve croc water transition
2 Hours Ago
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3 Hours Ago
Fix height snap when croc goes in and out of water
3 Hours Ago
Added new spec texture for leather gloves, adjusted material to use existing AO texture