159,294 Commits over 2,741 Days - 2.42cph!

6 Hours Ago
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Today
Remove automatic connect/disconnect in game loop, move to menu commands
Today
Rename Sandbox.Stream to Sandbox.Streamer
Today
Don't do scrolling logic if not a scroller I don't think this TaskGroup stuff is useful in reality
Today
Vector3.ToScreen calls into client realm if called from menu more IEntity properties Added BBox.Corners Added Rect.Add( Vector3 ) Disable Entity is too far from world AssertMsg Merge branch 'master' of sbox
Yesterday
Keep track of all the chat channels we're in
Yesterday
Add StreamUser.Ban, StreamUser.Unban
Yesterday
Add StreamUser.CreatePoll
Yesterday
Add StreamUser.CreateClip Add StreamUser.CreatePrediction Add StreamUser.CreatePrediction
Yesterday
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Yesterday
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Yesterday
Only proceed with irc login if websocket connected, try a reconnect if it fails to connect
Yesterday
Merge from cine_lights
Yesterday
Removed test demo
Yesterday
Make Stream.Init awaitable so menu can know if it failed
Yesterday
Lighting prefab updates + a few extras
Yesterday
Check websocket is valid before trying to join/leave channel
Yesterday
Save stream service type to cookies
Yesterday
Add MenuTools.SetStreamService
Yesterday
Init stream service in MenuInterface.Init. Connect/Disconnect stream service in GameLoop
Yesterday
Stream list UI test Don't join channel if stream service isn't active
Yesterday
Use the world space bounds center of the target entity to determine where path particles end
Yesterday
Adjusted bloom on arrow
Yesterday
Reduced size on Movement path particle
Yesterday
Don't create path particles for units that have just spawned (if they're not selected, like normal)
Yesterday
API update
Yesterday
Add StreamGame.Broadcasts
Yesterday
Add command to get list of live broadcasts from game name
Yesterday
Fix attempt for issue #652
Yesterday
Update Stream.cs
Yesterday
Add Stream.GetGame (from game name)
Yesterday
MLRS source backup
Yesterday
Add Stream.GetBroadcasts (from game_id)
Yesterday
Add StreamUser.Channel and StreamUser.Broadcast
Yesterday
merge from main
Yesterday
Added Sandbox.TagList struct, interfaces with "tags" FGD type Fixed a minor issue with "tags" FGD editor
Yesterday
Auto-hide leaderboards when going offline Fixed possible exception when viewing leaderboard on pause menu Don't show leaderboard button on pause menu while offline Fixed some bugs with stage items in the campaign menu while offline Fixed material dirty callback being added multiple times
Yesterday
Remove stream connected/disconnect events for now, doesn't make much sense currently
Yesterday
API changes
Yesterday
Move Sandbox.Stream to sandbox.engine so multiple connections aren't made for menu, client, server
Yesterday
Make default gamemode icon not load from a static web url
Yesterday
Move OnChat shit to here until we handle chat commands better
Yesterday
Remove OnChat callback, dealing with chat commands should be dealt with addon level
Yesterday
internal set StreamPoll properties internal set StreamUser properties internal set StreamChannel properties internal set StreamBroadcast and StreamChatMessage properties internal set StreamUserFollow properties
Yesterday
Don't show alerts if that position is on the screen
Yesterday
internal set StreamPrediction properties
Yesterday
Move prediction lock/cancel/resolve to StreamPrediction
Yesterday
Don't have a square border on alerts it looks rubbish
Yesterday
Add StreamPoll.End
Yesterday
API changes