253,928 Commits over 3,990 Days - 2.65cph!

14 Minutes Ago
merge from hackweek_automatedtesting
14 Minutes Ago
Fixes and cleanup Item tests very wip
52 Minutes Ago
Fixed moving and sleeping on chicken sharing a flag Fixed being able to pick up the chicken coop while it has chickens Refactors
4 Hours Ago
Don't update animgraph instance with negative delta time, all it does is fuck up the elapsed time
4 Hours Ago
Get rid of harmless assert if animation helper gets called on first frame with zero delta time
5 Hours Ago
Add more user claims can delete stats
5 Hours Ago
Compute texture params from coordinates on new bevel faces to keep uvs intact
6 Hours Ago
v_m4a1: fix stock_pin and stock_lever being parented to weapon_root instead of stock
6 Hours Ago
All weapons: renamed a couple of Tags for clarity
6 Hours Ago
v_mp5: apply the new fire animation method (see previous commit)
v_m4a1: rework how fire animations are played. Instead of alternating between picking between 01-05 then 06-09, add two separate randomized (WeightedRandomNoRepeat) animations from the *entire* set together, then halve the result. This results in a much more natural-looking "animated recoil pattern" with no visible repeats
FPArms: add Reduce_WeaponRoot_50 weightlist
Today
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Today
Hide transform gizmos for prefab root in the prefab editor for now.
Today
Hide transform widget for prefab root in the prefab editor for now. Related to sbox-issues/issues/7316 sbox-issues/issues/7577 sbox-issues/issues/6785
Today
merge from main
Today
merge from RF_fixes
Today
Localized reserved frequency error, changed to a toast
Today
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Today
Datagrid supports dynamic querying, sorting Pagination cleanup Packages can view individual stats
Today
Fixed RF receiver listening to signal update when not powered
Today
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Today
RF broadcaster and receiver tests Cleanup
Today
Fixed typo breaking compile
Today
Some initial code cleanup, fixes. Added magazine stand storage prefab now I fixed rotation bug issue.
Today
Forum post editing Api listing tweaks
Leaderboard backup, run #17645
Today
Bevel tool https://files.facepunch.com/layla/1b1611b1/sbox-dev_raW2VtEfbO.mp4
v_m4a1: added new bespoke animations (except deploy/holster). Added weapon_pose enum parameter for adjusting hand pose when handguard covers are enabled (uses a Tag to disable itself during parts of certain animations)
Added [Property] to TilesetComponent.Layers so it serializes Updated TilesetLayerControl so it acts more as a ReadOnly list in the context of the component inspector Fixed incomplete tooltip on TilesetLayerControl
Yesterday
Catch serialization errors when pasting game objects Fixes sbox-issues/issues/7645
Yesterday
Add TabFrame, Tab Api cleanup
Yesterday
mananger CollisionType thing Touching list; remove gridsquare stuff
Yesterday
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Yesterday
Add summary
Yesterday
Add SkinnedModelRenderer.PlaybackRate to control playback speed of both animgraph and current sequence https://files.facepunch.com/layla/1b1511b1/sbox-dev_l0nWSJgZG3.mp4
Yesterday
Fix undo for TagSet ControlWidget
Yesterday
Fix regression when cloning List of user defined classes that contain a member called "Prefab" Fixes sbox-issues/issues/7638
Yesterday
Fix being able to select prefabinstance child objects when using box selection in scene editor
Yesterday
Little deleted post indicator Live update threads on thread view Fix reversed bump logic Cleanup type member page Fix syntax highlighting not working sometimes
Yesterday
Remove old undo system (#1824) Removes all the private members/method related to the old undo system. Strips functionality from all public methods, but holds on to the public method stubs, so we don't completely break older editor tools. Older tools will still compile but their undo/redo won't do anything anymore.
Yesterday
Scene editor, select outermost prefab instance when clicking on a nested prefab instance
Yesterday
Fix iterating modified collection when cloning components & gameobjects
Yesterday
Fix iterating modified collection when updating prefab instances
Yesterday
Hide profile page if steam profile is private Can ban users Show locked threads a different color Move forum link Don't merge posts if it's over 6 hours ago Link to post index, instead of postid User nuking, post deleting, thread recounting, forum recounting Pasting links in trix auto creates them as a link if it can't embed them
Leaderboard backup, run #17621
Yesterday
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