tweaked custom stage instructions
diagonal direction rotations for pxc etc
new ring boss pxc
ring shield repelled from center
ring stage center repels player
ring boss mine attack
Removed NUnit references
pxc wavy shader effect
Fixed exceptions when timer text is hidden
fixed temp effect stutter
tweaked pixelchunk physics
pxc shader properties can be set per-pxc
jail stage
fixed infinite loop when bullet keyframe duration is 0
changed how patternNum param gets handled
stop sentry pattern when sentry despawns
sentry bullets aim at player
transform ring pxc effect
option to transform filled ring
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
fixed issue with special pixel types being registered more than once
pxc transform effect animates
pxc effect anim is more circular
oracle pxc
tweaked side bullet
serif fonts
bullet recipes specify their impact effect
Merge branch 'master' into new-menu