7 Years Ago
Initial commit Initial content stuff Starting gameplay stuff PostProcess Stack NavMeshComponents Facepunch Plugins Basic room placement More room stuff Doorways and more placement stuff Corridor and door stuff Rooms can no longer be placed while overlapping Camera controls Unit needs, ship entrace and basic unit navigation Fonts, prop placement, UI and more need stuff More needs and interaction stuff Lets of temporary colours/materials Wander stuff Scene loading stuff Units will now automatically act on their needs More need replenishment, new vending machine prop New prop - Radio Passenger details/Selection Need state displays Start of overworld stuff Basic location import pipeline Can toggle between ship and world views Location Details panel Can now set routes for ship from the overworld screen Ship status UI Ship controls refactoring Added disembarking and embarking behaviours