7 Years Ago
Added light sources to all of the hero modules Made nighttime slightly brighter Added attack anticipation events to the dagger combo Added a light source to keys that turns on at night Wall torches now randomly offset their starting timeline point Looks a lot better when there's more of them on screen Added an IsHeld bool and an OnEquipped method to Interactableitem Fixes key lighting staying enabled while key is on belt Cleaned up some logs