7 Years Ago
Added an attacking move helper that gently pushes the player back if they are attacking towards an edge -Pushback amount is exposed in Movement/AttackEdgePushbackAmount in MainDude -Currently set to 100, which still allows the player to fall off the edge, but tends to leave the player close to the edge at the end of an attack -Can be set to 0 to disable completely, 512 is generally enough to keep the player on a ledge even if spamming attack, but it's super obvious