7 Years Ago
Various Merge branch 'master' of CyberBastards Controller improvements, held object collisions Fixed held objects being culled by camera Fixed bad sphereCast radius Merge remote-tracking branch 'refs/remotes/origin/master' into Ian Throw with F Disable Level on fail conditions Physics matrix Layer fixes Merge remote-tracking branch 'refs/remotes/origin/master' into Ian Fixed player start pos/rot not being properly set Various console/terminal stuff (connect to and control devices) Level 4 fleshing out, Switch triggers, detection fail condition timeouts Various UI Various Save Save Fixed level 4 end trigger jenkinsfile b9 level 04 improvements Devices can be directly powered from source, without sockets + cables Fixed PowerSource not updating output values when swtiched on/off Merge remote-tracking branch 'refs/remotes/origin/master' into Ian Merge remote-tracking branch 'refs/remotes/origin/master' into Ian