Various
Merge branch 'master' of CyberBastards
Controller improvements, held object collisions
Fixed held objects being culled by camera
Fixed bad sphereCast radius
Merge remote-tracking branch 'refs/remotes/origin/master' into Ian
Throw with F
Disable Level on fail conditions
Physics matrix
Layer fixes
Merge remote-tracking branch 'refs/remotes/origin/master' into Ian
Fixed player start pos/rot not being properly set
Various console/terminal stuff (connect to and control devices)
Level 4 fleshing out, Switch triggers, detection fail condition timeouts
Various UI
Various
Save
Save
Fixed level 4 end trigger
jenkinsfile b9
level 04 improvements
Devices can be directly powered from source, without sockets + cables
Fixed PowerSource not updating output values when swtiched on/off
Merge remote-tracking branch 'refs/remotes/origin/master' into Ian
Merge remote-tracking branch 'refs/remotes/origin/master' into Ian