9 Years Ago
HarvestResourceSettings stores ResourceItemSettings, assigned by Resource during CreateInteractions Resource.CreateInteraction gives interactions a new HashedId after naming Removed some redundant/old consideration types (HarvestMachineResource, HarvestBuildingResource, ItemRequiredByTribe, ItemRequiredByMachine, ItemRequiredByBuilding) TargetRequiredByTribe acts as a generic score for multiple target types (Item and Resource)