5 Years Ago
New system for props to be completely broken - once broken they can't be used and must be repurchased More broken roots Clear fire job is fire gets pooled Can now adjust damage range of fire Added influence tracking for sea sick safe areas Compile fix Tweaked how staff rooms define what jobs staff can do Can now remove a target generator from an action chain without the inspector throwing exceptions Updated put out fire action chain to no longer need fire extinguisher dispensers WIP fire wardens office room for putting out nearby fires Boilerplate stuff for thunderstorms