Initial terrain editor and support for multiple material blending on terrain by using weightmaps
Fix terrain creation using incorrect number of verts
Merge branch 'master' of github.com:Facepunch/SandboxGame
Add function to edit terrain weightmaps at runtime. Add temp terrain tool to test painting.
Merge branch 'master' of github.com:Facepunch/SandboxGame
Add function to get terrain weightmap data from a region of a layer
Unlock weightmap mip data once finished reading from it
Fix weightmap sampling
Use dev dirt/grass material blend to test terrain painting