Platform specific dlls
New projects in solution
StructPlatformPackSize instead of runtime Pack8 shit
No need for _Windows function alternatives
No need to use Config.Os for vtable address swapping
Code formatting
Neater generated vtable code
Global function cleanup
Callback vtable uses #ifdef
Config no longer needed
POSIX32
32bit test libs
32bit test projects
Copy steam_api in tests
Allow 32bit processes
Translate memory offsets for 32bit
Handle struct returns differently on 32bit windows too
Swap overloaded function address on both win32 and win64
PLATFORM_32/64 defines
StructPlatformPackSize is 8 on win32
Fixed pointer size in ConnectionInterface