Better styling on tech tree element buttons
clear_passengers no longer clears staff, added staff-only command
Fixed case where staff room could be filled with deleted staff
Fixed resource line connections not working on floors
Better item slot prefab and tooltip
New meal categories, delivery points can have multiple inputs
Apply effects and satisfaction for meals consumed
Price and satisfaction displays on tooltip
Starting to fill in meal content
Added support for locked meals
Show item info on tech unlocks
Merge branch 'master' into meals
Fixed preview sprite accessor on entity item
Food categories, surface categories in purchaseable menu
Advanced kitchen to cook international dishes