5 Years Ago
walls littleWalls pattern
more knight stuff
Save progression in a different file for debug builds
Added player actions for up to 10 items
API for rebinding / saving / loading item bindings
Fixed replay menu keyboard bindings
Implemented activating bound items
Equipment menu navigation
Item binding UI finished
Added field to enable editor cheats
Re-implemented home button to skip to the top of a leaderboard
Merge branch 'master' of SpaceUsurperUnity
Fixed exception when leaderboard is null
Selectable menu style tweak
Tweaked an editor-only visual bug with stage selection
Don't activate powerup when switching with a bind
Items are now sorted by category / name
Item binding colour fix
Fixed binding items on controller
Disabled item binding in replays
Merge branch 'master' of SpaceUsurperUnity
Added D-pad icons
Added background to item button prompt
Equipment menu scrolls to selection
fix mislabeled storm string
fixed overgrowth typo
fix debug text issue
sRing bullet
plus and star bullets
Merge branch 'master' of SpaceUsurperUnity
improve plus and star bullets, added plusSides bullet
cRing bullet
Can now bind multiple items to the same key
Global item bindings
Merge branch 'master' of SpaceUsurperUnity
D-pad icon tweak
Selectables are now sorted in the HUD
Added PauseOnFocusLost toggle (editor only)
walls grid0
slider bullet
slider target effect
undid debug no-replay-submission
Added some profiling to replay sharing
Merge branch 'master' of SpaceUsurperUnity
Update Jenkinsfile
Revert "Submit scores even on reset, if duration > 5s"
This reverts commit 0c0197b7299e3240529b974ff2eca696f4147f1f.
bandolier powerup
Merge branch 'master' of SpaceUsurperUnity
fix build error
Merge branch 'release'
Fixed ghosts not appearing in time attack
some speech
Merge branch 'master' of SpaceUsurperUnity
child/parent bullets
working on fence art
fence polish
Fixed occasional exception when picking up an item
garden bg stars
CHIPPY-390: Ctrl+V to watch replay in clipboard
CHIPPY-389: Changed how stage icon borders tint
Merge branch 'master' of SpaceUsurperUnity
hugger, garden bg clouds
hugger stab attack
artillery unit
queen and soldier units
dormant start and end callbacks
dormant update callback
queen dormant spawn
Fixed PixelChunk center of mass calculation
Moved analytics database insert to another thread
Show a "=" for tied scores in the rank field
Merge branch 'master' of SpaceUsurperUnity
removed some chunkSizeFinish
flamethrower
soldier line of sight
soldier detection
soldier attacks
soldier notices when player shoots them
Revert "Revert "Submit scores even on reset, if duration > 5s""
This reverts commit c9c69b628f6ead5bc644dcaa7b4fad5ba6ddeb17.
Revert "Revert "Revert "Submit scores even on reset, if duration > 5s"""
This reverts commit 464f85830b234309485142d6e092656ff5753f7b.
Updated Facepunch.Steamworks
Removed test code from loading
Generalized accelerating navigation in menus
Leaderboard scrolling while mouse down
pause editor while in background
check divide by zero in projectPointOntoLine
other sRing maze
Merge branch 'master' of SpaceUsurperUnity
Fixed controller inputs sometimes being ignored
Animation when binding a poweup on controller
walls largeEnemy1
other walls large enemies
walls small and med enemies
Merge branch 'master' of SpaceUsurperUnity
Added item binding hint text
Fixed FancyText sometimes not updating geometry
Fixed visual bug when cancelling item binding
arena walls
walls cores and guns
Merge branch 'master' of SpaceUsurperUnity
fix hunter looping bomb sound not stopping
unit AddBullet, unitAnchor
stage_sprites
arena wall extension sprites, etc
Removed score info from failure to submit errors
Big replay archiving refactor
Merge branch 'master' of SpaceUsurperUnity
prevent new sfx after gameover, and stop all looping sfx
Merge branch 'master' of SpaceUsurperUnity
assigned Walls enemy cores
walls crawler gears
pixelgroup isProtected property
fix some powerups not have sfx/floater when getting again
crawler_single
crawler double
fix right crawler gears
more crawler stuff
crawlers adjust when walls move
tunnel bullet
more tunnel patterns
container bullet
Disable warning 1591 in generated code
Some example comments
Force XML documentation generation
Basic support for summaries of members in documentation
DocGen refactor
Merge branch 'master' of SpaceUsurperUnity
More doc gen
fix plus bullet collision
Merge branch 'master' of SpaceUsurperUnity
walls trap1, some speech
build fix
DocGen added example support + other stuff
Example examples
Big renaming to make docs more readable
Working on generating member pages
Fixed some action lists not getting baked properly
Fixed another case that caused action lists to not be baked
fully re-load stage key works in non-editor debug builds
pauseOnFocusLost setting
settings layout fix
removed settings code
build fix
More work on docgen member pages
Merge branch 'master' of SpaceUsurperUnity
Fixed pxc anim loading regression
Method docs generation
Build on Win2 (next few builds might break - I'm on it)
Build using 2018.2.21f1
Switch build error fixes
wipe debug leaderboard
debugText and debugVector properties work in debug steam build
Switch build settings
Some docgen fixes
Started using assembly definitions to split up the project
Main reason is to move the huge generated files into separate assemblies to speed up IL2CPP
Stage baking now generates assets
Update .gitignore
Implemented loading cached funcs from assets
More switch build fixes
Fixed DLL name conflict
Update Jenkinsfile
Update Jenkinsfile
Update Jenkinsfile
Update Jenkinsfile
Fixed possible conflict with legacy item binding folder
IL2CPP workaround for Utils.GetIsHovered(button)
Hide item binding icon background if no input found
Merge branch 'master' into release
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