7 Months Ago
Added bool parameter Active to event OnGameOverlayActivated to pass it from GameOverlayActivated_t. Updated OnGameOverlayActivated. Updated to OnGameOverlayActivated?.Invoke( x.Active != 0 ) ) Merge branch 'master' into master Merge pull request #368 from mkracik/master Added bool parameter Active to event OnGameOverlayActivated
comment