Added new nextbot hooks
Fixed direct calls to :PerformLayout() part 1
Fixed direct calls to :PerformLayout() part 2
These may cause issues, but shouldn't though
Minor adjustment to usage of Panel.GetChildrenInRect
Motor's force limit is now functional
Minor OnLuaError usage changes
Just adding a new argument for future use
Right click on emtpy spawnlist space to add a new label
Hopefully fixed spawnlists sometimes gettiing corrupted
Issue is, GetChildren() doesn't always return children in order they were added, which causes massive issues with how DTileLayoyt expects the data. ZPos seems to solve this issue for us.
Hopefully this means that the rare instance of spawnlist icon positions getting randomly garbled up when moving stuff around should now be fixed.