Started working on a nicer way of adding background effects
Example octopus background
New background system working
Fixed an inconsistency with DataPath.Get(relativeTo, path)
Using new background system for legacy octopus
Merge branch 'asset-bundles' into background-optimisation
Revert "Fixed an inconsistency with DataPath.Get(relativeTo, path)"
This reverts commit b7a7ba16272d48251c0685c97e6320623c36ce4c.
Made background paths in octopus absolute
Fixed dt not being correct in dynamic updates
Added spawnPositionVariance to backgrounds, fixed default colors
Redux octopus now uses new background system
Some more tools to help profile on Switch
Added StageComponent / StageComponentBehaviour
Some performance logging for switch
Scene changes
Got rid of BackgroundCamera
More profiling for Switch
Print performance into to the screen on switch
Updated postprocessing package
Fixed profiling on switch non-dev builds
Fixed backgrounds not being cleared on restart
Profiling individual render method calls