4 Years Ago
Updated InteropGen to use net5.0 Fixed Console not compiling Remove unused binds Switched Time class to use engine time Update Rotation.cs stripped usercmd.aimDirection Player/Entity binds CBasePlayer call ServerSimulate C_BasePlayer call ClientSimulate Player.Simulate Entity.Pos uses Get/SetLocalOrigin Bind SetPreviouslyPredictedOrigin Basic predicted movement moved to managed