Client interop setup
Add InteropType double
Remove windows.h include in native interop gen, use Plat_FatalError to throw errors instead
Ignore .gen folders
Add g_pGameUIService binds
Add g_pInputStackSystem binds
Delete g_pMatSystemSurface binds
delete gameuifuncs binds
Delete PanoramaHelpers
Update style.def
Update panelClient.def
Commenting out and fixing up the binds - just want to get panorama working for now
Update panorama with functions made on source1 repo
Update c_baseentity with shit from source1 repo
Update clientmode_hlnormal.cpp
Binding Gen
Call MenuSystem::Init when loaded