3 Years Ago
Client interop setup Add InteropType double Remove windows.h include in native interop gen, use Plat_FatalError to throw errors instead Ignore .gen folders Add g_pGameUIService binds Add g_pInputStackSystem binds Delete g_pMatSystemSurface binds delete gameuifuncs binds Delete PanoramaHelpers Update style.def Update panelClient.def Commenting out and fixing up the binds - just want to get panorama working for now Update panorama with functions made on source1 repo Update c_baseentity with shit from source1 repo Update clientmode_hlnormal.cpp Binding Gen Call MenuSystem::Init when loaded