Don't need FinalizeLoading now
InteropGen - struct can define CreateUsing
NetRuntime.RelativeToAbsolute hook
Added CRD_RegisterResourceDataUtils::RegisterResource
Allow resource loading to proceed with invalid headers (review: can we set it as a non valve resource so we don't need to hack around with this header)
Resource Loading boilerplate
Switched ManagedResourceHandle to use ::From instead of constructors (because constructors mean it stops bein pod)
Load startup material from materials/startup.mat instead of materials/startup_background.vmat
Init managed before creating the window so the filesystem shit can use it
Latest Binds