3 Years Ago
claw easy balance Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity laser easy balance storm easy balance moved some easy mech pixel settings Merge branch 'master' of SpaceUsurperUnity invasion easy balance build !redux build !redux !easy !nightmare update jenkinsfile !redux !easy !nightmare drop effect balance changes changed starting shield amounts more easy balance cleanup powerupTriple can get powerups while intangible fix hunter powerup hard hunter balance hard orb balance hard frame balance, etc added CampaignData.orderIgnoresLockedState build !redux !easy !nightmare songs check if CurrentCore is null !redux !easy !nightmare Merge remote-tracking branch 'origin/master' fix hard mech !redux !easy !nightmare Merge remote-tracking branch 'origin/master' Merge branch 'switch-performance' Updated Facepunch.ExpressionStrings Fixed divergence related to stageTime being set in the wrong place Removed switch NativeLog test misc balance credits bounds Merge branch 'master' of SpaceUsurperUnity laserSight powerup laser sight icon, fix when have no gun credits stuff more credits pixels ffd icon laser sight lost when hit credits text more credits text credits crawler text Merge branch 'master' into switch-performance