7 Days Ago
For now: MarkSurroundingBoundsDirty Add ModelEntity.EnableHitboxes Add ModelEntity.SurroundingBoundsMode Add ModelEntity.AddCollisionLayer/RemoveCollisionLayer ModelEntity default to CollisionLayer.Solid Create SurroundingBoundsType.cs Update collisionproperty.def Removed SetupPhysicsFromUnscaledModel Debug Shit Merge branch 'master' of sbox
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