3 Years Ago
Allow physics debug world in release Fix PeiceName spelling Bind PhysicsBody.ApplyImpulseAt, Mass Overide ModelEntity.Rot, set physics object rot if exists Crate gib fixes Add ModelEnt.SetModel( model ) modellib in sbox_game Add Model.Load Interop: Default value for structs Crate gibs tweaks Added Model.GetAttachment( name )