3 Years Ago
Intial work on ShaderProc to pack shader headers CppPacker in ShaderProc Add ShaderProc to sandbox tools sln Empty interop.shaders header file for building in dev Support reading shaders from interop shaders header Definition file for ShaderProc Put interop.shaders on vpc ShaderProc publish profile and bind it to the build pipeline Refactor ShaderProc Speedup querying on packed shaders Start minifying shaders, refactor ShaderProc update interop shader headers update gitignore Set default shader modes if none were found in shader Allow for usage of PixelInput, VertexInput etc instead of PS_INPUT, VS_Input Add default compile target and make parameter optional Common base shader stuff Update baseshader Fix normals on base shader Pack helper shaders too Merge pull request #30 from Facepunch/shaderproc Integrate ShaderProc to pack shaders cleaningly to user compilation