1 Year Ago
Added some basic but necessary item textures Added textures for empty armor slots Added ammo_bolt icon Update some _c files Update ammo types and add Crossbow stub Item refactoring to use virtual props for name and icon and remove old ItemSlot Add ArmorItem base and ArmorSlot enum and a bunch of T1 -> T3 armor item types Add PickaxeItem, CrossbowItem and CrowbarItem stubs Add GiveCondition/TakeCondition support to InventoryContainer Add EquipmentInventory to player with give conditions to ensure pieces go in the correct slots. Give players a bunch of armor when spawning for testing Add support for ArmorSlot to InventorySlot UI element (yuck, I'll find a better way to genericize this) and add Equipment display when opening the Backpack