This leafiest asset stuff isn't used anymore
When registering custom asset type assets, register the compiled version too - which stops it thinking they're not compiled
If imported GameResource isn't compiled then compile it
Fixed passing in wrong name to RegisterResourceReference (might not be a bug but it looks like one)
Don't group identical console messages with different loggers
Failing test for lambdas declared in non-swapped generic methods
But with swapped type parameters
Fixed test in 8a2bb255285d1e47c1314b70cd47f5ef92a2b21d
Log error when encountering unhandled generated types
Merge branch 'master' into sausageman-sucks
Merge branch 'master' into sausageman-sucks
Updated rig with new helper bones