Use Vulkan 1.1 if avaliable to resolve VK_ERROR_INCOMPATIBLE_DRIVER, use Vulkan 1.2 when raytracing is avaliable
Fix invalid command buffer in CRenderContextVulkan::ApplyDelayedChanges()
[temp] don't mount any asset.party shaders
vr_lighting.fxc: need explicit sampler lod as used from vs
better logging & timeout for when the swapchain hangs, which it shouldn't be, but lets you know wtf is going on