Fix WebPanelTest throwing NRE in debugger
do reflection on the built-in shaders so we bind the samplers/textures on them properly
Delete IVfx::GetAllShaderVariables, only used for dynamic shader compiles and saves me implementing it for Vulkan for no reason
.editorconfig changes to match Valve coding style better
Make dxc include handler work with sub dirs
GetShaderFullPath: remove shader replacements and legacy prefix substitutes
Fix HLSL lexer rules interpreting some vars as float literals and failing lexing
Assert if spirv-reflect fails
Update spirv-reflect as it was failing with some issues from 2019 :x
directional_ao.shader: fix ambiguous reference to 'i'
Compiled base shaders