When reporting a panel event error give its name
When setting up a panel bind - try to set its value immediately
Assert Panel.StateHasChanged is called in the main thread
Add NavigatorPanel.AddDestination to manually fill destinations instead of searching for attributes
Start refactoring game menu screen into a more customizable structure
Add NavigatorPanel.INavigable, allowing panels to recieve notice when they open and close due to navigation
Close previous game when opening a new one
Refactoring
Quit button works
Lobby cleanup
Active game page on game menu
Remove debug text
Map selection
Create server menu
Save/load lobby settings automatically
Fix panel slider not sliding properly if a parent needs scroll
Add game settings to lobby
Fix Map option sometimes not showing
Fix growing
Don't touch drag if MouseDown stopped propogation
Map facets + search
Sort option
Game list uses new package list
Can change map in active game screen
Warm up the menu screen before opening
Don't download the whole game package for menu
Settings + Server pages