12 Months Ago
Cleanup lightbinner code, remove cached light stuff, don't care for flashlight/fx lights Remove SunlightManager Delete remaining references to scenesunlight Simplify directional light binner code, you can have as many directional ligths in your maps now and it's simpler to maintain https://i.imgur.com/R8odoVP.png Unbind SunlightManager, cleanup gameinfo Remove remaining references to "scenesunlight.h", alloc and render but don't shadow dynamic sunlights right now Remove old CSM code from shaders Remove flashlight light allocation, it's all unified in spot lights, allow rendering shadow maps for mixed point lights