1 Year Ago
Noodling with nodes More noodling WIP blueprint node interface Fleshed out NodeType NodeType tweaks Input / output signal support in NodeType Blueprint<T> skeleton Some more example nodes Blueprint node graph modification methods MethodNodeType, refactoring Move blueprints to Sandbox.Engine Basic blueprint test setup Test refactoring, improving graph composition API Big refactor Renaming / reorganizing Some helper methods for adding nodes WIP dealing with dynamic node definitions For example Event nodes that have different output sockets