Only apply SpriteFlags when necessary & Apply Material Offset after playing new animation
Fix some TextureAtlas issues and added Documentation Comments
SpriteResource.Load shorthand
TextureAtlas.GetTextureFromFrame
Sprite AssetPreview with Thumbnails
Animated SpritePreview if there is an animation
Added SpriteInspector. Allows you to view animations similarly to ModelInspector. https://files.facepunch.com/CarsonKompon/2024/July/09_14-38-SerpentineGrassspider.mp4
SpriteResource.GetPreivewTexture and more TextureAtlas fixes
Make SpriteComponent.Sprite public. Not sure why this wasn't before....
Added SpriteDropObject so you can drag-and-drop sprites into the Scene. https://files.facepunch.com/CarsonKompon/2024/July/09_16-17-YellowCorydorascatfish.mp4