Add Regenerate Tiles button with warning beneath explaining what it will do
Only show warning when tiles already exist
Display image in Preview when set/updated.
Show import gizmos when in setup tab. Show WarningBox with a different message when trying to view Tiles tab with no Tiles
Generate Tiles button generates tiles from shown import gizmos. Doesnt display in Tiles tab yet
Start on Tiles tab if Tileset already has Tiles
Onlyu display new import gizmos when no tiles exist or when hovering the Regenerate Button
Added "Delete All Tiles" button when resource has tiles. When undoing/redoing an action the inspector will rebuild appropriately
Added Tile Gizmos. Hovering over a Tile Gizmo will highlight it. Implemented TilesetResource.CurrentTileSize so Setup variable can affect current tiles (with optional regeneration button)
https://files.facepunch.com/CarsonKompon/2024/July/26_00-18-MadeupHoneybee.mp4