Adding/Removing tiles by clicking on gizmos are part of the undo stack
Tiles have their own Guid now. This does not get serialized and are assigned on load
Don't allow to box to resize into others. Prevent deselecting gizmo when resizing up-left
LabelTextEntry text now updates when property updates (if it was edited elsewhere)
Added "Selected Tile" section to Tileset Editor Inspector
Put Selected Tile section in an Expand Group so we can have ControlSheet groups within that are less confusing
Display [ReadOnly] Index in Selected Tile group
Removed TilesetResource.SheetRect and replaced it with two Vector2Ints (Position and Size).
Fixed can drag logic on Corners