complex.shader: remove F/S_OVERLAY, we have specialized overlay shaders already
complex.shader: drop texture animation, way too specialized
complex.shader: half combos by making S_REFLECTIONS it's own shader variant since it doesn't really use 99% of the other combos
shaders: drop D_BAKED_LIGHTING_FROM_VERTEX_STREAM
complex.shader: combo rules for F_PARALLAX_OCCLUSION (insanity that we added this to this shader)
Drastically reduce unlikely combos by disallowing with:
- Translucent
- Alpha Test
- Cloth Shading
- Bent Normals
- Diffuse Wrap
- Additive Blend
- Detail Texture
- Metalness Texture
- Retro Reflective