Initial
Assets have colors - these all suck right now, will go back through and pick some less sucky colours later
Preview tweaks
Search widget
Asset popup, will turn this into something more tooltip-oriented later
Split left / split right
Chips from tags
Tweak styling, move current project to top of asset locations list
Implement chip tag filtering
Initial cloud browser, separate from asset browser
Initial tabbed asset picker w/ both local and cloud assets
Rebase fixes
Use ContextMenu
Asset type picker entries are now handled by AssetBrowser/CloudBrowser
Open up asset locations
https://files.facepunch.com/alexguthrie/1b0211b1/sbox-dev_mXx146R80H.png
Add all types to cloud browser
Can only select one cloud asset type at once (or it'll mess with facets etc.)
https://files.facepunch.com/alexguthrie/1b0211b1/sbox-dev_1BIcVF3lFI.mp4
Order modes
Add cloud browser to hammer
Asset browser defaults to project assets path
Update view mode icon when scrolling
Disable Parent Directory button if we're in project assets root
PathWidget fixes, separate segment update
Remove AssetBrowserLocation.FromPath, unused
Run OnPathEdited at the end of AssetBrowser ctor so we can disable Parent Directory button if needed
Remove AssetPopup, we're just overcomplicating things for no reason there
Directory context menu
Clean up asset list entries
Remove unused, hook up AssetLocations.OnFolderSelected
Invoke events
Clean up
Implement asset picker
If a picked asset is a cloud package then stick the ident in the search bar in the asset picker
Rather than going to .sbox/blablabla
Renames, deletes, duplicates handled by IAssetListEntry
CloudBrowser cleanup
Ended up not using any of this, get rid
PackagePopup: show tags, word wrap
NRE fix
Fix warnings
Drag-drop
Open folder context menu in blank space
Show asset type color in tag picker
Don't wipe facets if there aren't any to replace them with, or if we don't find any packages at all