2 Months Ago
Correctly scope to current scene when pressing [Button] Fix gizmos being unavailable during editor tick Add "Set to None" option to InputActionControlWidget https://files.facepunch.com/tony/1b2211b1/0WMKcWO3Z1.png Scene.Title, Scene.Description are obsolete Fix JsonObject.GetPropertyValue not always returning defaultvalue Add SceneInformation component, replaces Scene.Title, Scene.Description - can create your own meta providers, works in prefabs Add SceneFile.GetMetadata( name ) Add PrefabFile.GetMetadata( name ) Add ability to close tool window tabs, scoped to scene/prefab tabs only - resolves Facepunch/sbox-issues#6653 https://files.facepunch.com/tony/1b2211b1/sbox-dev_3TNYa6UlBY.mp4 Add IsDeleted checks to loading startup scenes. Facepunch/sbox-issues#6594 Focus last selected SceneViewport when leaving Play Mode. Resolves Facepunch/sbox-issues#6605 AssetInspector now hotloads when changes to the asset have been made. No longer have to click into something else and click back in. https://files.facepunch.com/CarsonKompon/2024/October/22_09-47-StaleImperialeagle.mp4 Grid-aligned wires option https://files.facepunch.com/ziks/2024-10-22/sbox-dev_bUe9p89nrF.mp4 SceneViewportWidget now refocuses last non-game viewport instead of last selected. Resolves play mode sometimes starting on an Empty Scene MapInstance explicitly fails when trying to load scenemaps, fallback to configured map when map arg isn't valid - Fixes case where an uploaded scenemap containing a MapInstance (mis?)configured to pull from launch args, would try to load itself and fall apart, Facepunch/sbox-issues#6620 Scroll the transform with all the other components Change inspector theme Fix exec command not working with spaces in dir for these csproj files Add ComponentFlags.NotCloned to opt out of component serialize when cloning in editor Rework component serialize bail logic Fixed not being able to remove cookies, because it kept loading them before saving. I don't know why this code existed Merge branch 'master' into asset-browser-2