Correctly scope to current scene when pressing [Button]
Fix gizmos being unavailable during editor tick
Add "Set to None" option to InputActionControlWidget
https://files.facepunch.com/tony/1b2211b1/0WMKcWO3Z1.png
Scene.Title, Scene.Description are obsolete
Fix JsonObject.GetPropertyValue not always returning defaultvalue
Add SceneInformation component, replaces Scene.Title, Scene.Description - can create your own meta providers, works in prefabs
Add SceneFile.GetMetadata( name )
Add PrefabFile.GetMetadata( name )
Add ability to close tool window tabs, scoped to scene/prefab tabs only - resolves Facepunch/sbox-issues#6653
https://files.facepunch.com/tony/1b2211b1/sbox-dev_3TNYa6UlBY.mp4
Add IsDeleted checks to loading startup scenes. Facepunch/sbox-issues#6594
Focus last selected SceneViewport when leaving Play Mode. Resolves Facepunch/sbox-issues#6605
AssetInspector now hotloads when changes to the asset have been made. No longer have to click into something else and click back in.
https://files.facepunch.com/CarsonKompon/2024/October/22_09-47-StaleImperialeagle.mp4
Grid-aligned wires option
https://files.facepunch.com/ziks/2024-10-22/sbox-dev_bUe9p89nrF.mp4
SceneViewportWidget now refocuses last non-game viewport instead of last selected. Resolves play mode sometimes starting on an Empty Scene
MapInstance explicitly fails when trying to load scenemaps, fallback to configured map when map arg isn't valid
- Fixes case where an uploaded scenemap containing a MapInstance (mis?)configured to pull from launch args, would try to load itself and fall apart, Facepunch/sbox-issues#6620
Scroll the transform with all the other components
Change inspector theme
Fix exec command not working with spaces in dir for these csproj files
Add ComponentFlags.NotCloned to opt out of component serialize when cloning in editor
Rework component serialize bail logic
Fixed not being able to remove cookies, because it kept loading them before saving. I don't know why this code existed
Merge branch 'master' into asset-browser-2