Updated SpriteTools
Input.config + .sbox gitignore
Fix Minimap error
Fix Dungeon Generation Errors
Update all obsoleted code
Fix Dungeon Generation overlapping on itself sometimes
Massive code refactor
Tons more refactoring, optimizations, and updating existing prefabs to work properly
Added Bullet Generator, affected by various IEntityModifier effects (which stack). Emitters are insanely customizable, we should be able to make just abt anything with this
https://files.facepunch.com/CarsonKompon/2024/November/10_20-33-RudeIndianjackal.mp4
Added "Manual Burst" button and Burst() function to BulletGenerator
https://files.facepunch.com/CarsonKompon/2024/November/10_20-43-ImaginaryLocust.mp4
Fix Key and Medkit Pickups
Moving Entities are no longer affected by IEntityModifiers of any child BulletGenerators