Fixed the Main Menu OrganizationModal
Add hover/press sounds to packages in games/maps list, prevent x-scrolling.
Selected Tags in PackageTagFilters will still show up if their results are 0, so you can remove the tag instead of it being hidden
Clothing Update
Add PhysicsBody.IsTouching( body )
Rework triggers to check for exit events at the end of physics step, should be more reliable than ref counting touch events
Fix touching colliders only being added to triggers
Fix PhysicsBody.IsTouching returning too early
Latest services api
Expose news api in Sandbox.Services.News
Add MenuUtility.GetPlayerFeed( take )
Add apis to get notification counts, mark read, get array of latest notifications
Add DateTime.Humanize(), TimeSpan.Humanize()
Add number.ToMetric() (1100 to 1.1k)
Fix clicking packagecard title opening website
Fix settingspage button heights
Added notifications
Fix NRE in trigger rework
Add Package.ThumbTall and Package.ThumbWide
Fix button href debug
Player feed
Delete Cardboard Trousers
Delete office skirt
Delete Cardboard Chest
Delete Dry Suit
Delete Hivis Jacket
Delete LongSleeve
Delete smart jacket
Delete bucket helmet
Delete Chefs Skull Cap
Delete Leather Gloves
Delete Long White Gloves
Delete Army Gloves
Delete V Neck Tshirt
Delete Buttoned Shirt
Delete Chainmail
Delete Longsleeve Shirt
Delete Priest Shirt
Delete Smart Shoes
Delete Necklace
Delete Stylish Glasses
Delete Diving_Rebreather
Delete chest armor
Delete eye cover
AchievementDeck
Fix Integer Control Widget when nullable
Clothing updates
Fix store page not handling more than 2 items
Front page
Fix menu being fucked for one frame after switching from avatar editor
Lets have a name tag
Scene tweak
Add backlight
.clothing File updates
Revert trigger changes
When applying clothing, try to avoid error models by pre-evaluating the list
Add mainmenu default font size so it's not tiny by default
Change hub icon
Hotload ignore Refit Fixes Facepunch/sbox-issues#6843
Merge branch 'master' into navmesh-tiled