Spline Class (#1817)
General purpose spline class for 3D.
Uses a composite 3D cubic Bezier curve under the hood.
Shape and behavior of the spline are controlled through points and handles.
Two consecutive points and their handles define one segment/curve of the spline.
The spline can be turned into a loop (Beziergon), which combined with linear handles can also be used to create a polygon.
Splines are useful for animations, camera movements, marking areas, or procedural geometry generation.