21 Days Ago
Use I8 instead of RGBA8888 for IESTextureGenerator Support for horizontal angles in IES https://files.facepunch.com/sampavlovic/1b3011b1/TMbj0aVAVh.png IES Profile as an asset, add sample IES profile Update Dynamic Reflections Update spline tests scene Merge roll, up, scale & tangent mode into spline point Create separate spline class Cleanup SplineComponent Cleanup test scene Cleanup editor Start adapting denoiser to new API Iterate denoiser https://files.facepunch.com/sampavlovic/1b0311b1/sbox-dev_0AMMNcrONB.mp4 Correct roughness curve for dynamic reflections Delete IESTextureGenerator, causes exceptions and IES are now images Update Facepunch/sbox-issues#7443 repro Rotate decals & use engine class Adjust decal scene Shadows test scene WIP MovieMaker (Facepunch/sbox#1798) Shift+click in keyframe edit mode to create keyframe https://files.facepunch.com/ziks/2025-02-05/devenv_oiWTz7EqiP.mp4 Fix buggy behaviour when modifying embedded clips Fixes #113 UI for changing clip / saving to file / switching to embedded https://files.facepunch.com/ziks/2025-02-06/sbox-dev_mZYofSVKYz.mp4 Bring spline code in sync with engine PR Fix spline editor to support vector3 scale Sync splines with PR branch Add SDF 3D World example https://files.facepunch.com/ziks/2025-02-07/sbox-dev_AKu97g2DxF.png Use engine spline class Merge branch 'main' into navlink-scene