4 Hours Ago
Cleaned up moviemaker API, working on re-implementing editor Property composition reduction Fix drawing block curves Block merging on add Tweak rotation interpolation Rework reduction / transformation of signals, add smoothing https://files.facepunch.com/ziks/2025-03-18/sbox-dev_TISLbpKIr7.mp4 WIP project serialization Fix track widget reference control Get rid of abstract records in compiled clips Fix compiled property track block validation Fix compiled sample signal comparison Clean up movie project loading logic, support loading from compiled Fix reducing cross fades stomping mode / direction Basic undo / redo boilerplate Motion editor undo / redo https://files.facepunch.com/ziks/2025-03-19/sbox-dev_Q6fv3zMR0a.mp4 Fix targeted models not animating in the editor Get rid of some log spam Fix anim graph parameter recording Easy PlayerController recording https://files.facepunch.com/ziks/2025-03-19/sbox-dev_ou5GOxSuAS.mp4 Rough sketch of in-game recording API Implement recording API Keep MovieClipRecorder as editor-only for now Get in-editor recording working fully again Clipboard data can contain separate blocks Use constant blocks when recording unchanging stuff Fix offsetting clipboard change Re-implement additive blending (again (final)) https://files.facepunch.com/ziks/2025-03-21/sbox-dev_mGFhLCj3x0.mp4