3,355 Commits over 972 Days - 0.14cph!
temp fixes for sorting issues
actually save stuff when trying to save stuff.
serverside load/saving of daily challenge scores from the temp db.
protobuf update.
only accept scores higher than a players' previous score.
wait until score breakdown has completed before showing score table.
first, basic pass at daily challenge score updates
wip daily challenge client/server handlers, results UI, events.
DailyChallengeEntry / DailyChallengeDatabase (temp).
score breakdown appears one category at a time, increments total score in category steps, puncscales scores.
game mode defs can now specify game mode icon visiblity.
hid game mode for daily challenge, moved score text to its position instead.
score breakdown categories now show "-" instead of 0 for no points.
changed score breakdown colours to match in-game score colour.
daily challenge intro words tweak
Daily challenge intro info animation controller, fade in anim.
Info now gets shown after turn has started, not as soon as the challenge starts - doesn't cover other UI anims.
More placeholder daily challenge intro UI/setup.
UIUnitButton no longer responds to mouse enter events when input is disabled.
wip placeholder challenge mode info screen
daily challenge score protobufs, score client/server basics, daily challenge score table+entry ui code/prefabs.
Refactored league table code/prefabs/UI code into ScrollableTable and UILeagueTable setups, so I can reuse it all for the daily challenge score tables next.
more daily challenge outcome UI work
renamed main scene from spacehcess to Clatter
Icon capture delay can now be specified per item in the def file
basic score submission and DailyChallengeSubmissionHandler, wip.
Changed CTRL-T build tool to target 64 bit
match outcome score breakdown
started cleaning up LocalGame
challenge score summary wip
merging wip daily challenge to main
reduced MissionsAwardedPerDay back to 1
ChargeCombatAction fix for charger attack not correctly handling empty terrain in some cases
run server debug / build and run server debug batch files
merged capture mode rework branch to main
ran customisation DB tool.
portaits loaded into match history
WIP saving of player avatar renders with match history
fix for game events not being listened to when praciting a map from squad editor
Serverside fix for leaderboard entries disappearing in some circumstances when browsing table with the arrows
disabled edit in-match edit squad menu button.
re-enabled global UI object.
version++
Exit/edit squad buttons on match outcome screen are now controlled by game mode definition.
Disabled edit squad button for tutorial mode.
Disabled exit/edit squad buttons for career mode.
Fixed all known tutorial issues.
Updated tutorial text to match game changes.