userAlexcancel

774 Commits over 457 Days - 0.07cph!

56 Days Ago
Use new team logos & banners New team colors
56 Days Ago
Don't shrink chatbox items Toast draws over nametags
56 Days Ago
Scale equipment icons down inside buy menu Display defuse kit icon in bottom right if player has one in inventory
56 Days Ago
Scale playerrole so it sits in line with other elements
56 Days Ago
Killfeed padding tweak
56 Days Ago
Scoring for bomb planter
56 Days Ago
Implement score for defuser, defusing team, and planting team (but not planter yet)
56 Days Ago
Different toast types for team wins
56 Days Ago
Update defuse kit owned status correctly
56 Days Ago
Update vitals on life state change
56 Days Ago
Center scoreboard correctly
56 Days Ago
Shared css class for elements with dynamic visibility (e.g. scoreboard, toasts, buy menu)
56 Days Ago
Move MarkerSystem out of canvas
56 Days Ago
Tweak chatbox, align everything in one row and show player team colors
56 Days Ago
Show bomb in round state display if it's planted
56 Days Ago
Replace helmet icon Widen round score counters so that they don't wrap after 10 rounds
56 Days Ago
Fix overlapping UI elements
56 Days Ago
Fix NRE in kill feed Move full-screen overlays outside HUD canvas, so they can actually cover the whole screen (instead of being limited to 16:9)
57 Days Ago
Reset armor & helmet status on respawn
57 Days Ago
Buy equipment using RPC to host Balance styling tweaks
57 Days Ago
Fuck it, inheritance-based equipment system so we can do things like discounted kevlar+helmet Vitals shows helmet properly
57 Days Ago
Don't let players buy special weapons (e.g. C4)
57 Days Ago
Buying helmet actually gives you helmet
57 Days Ago
Slightly improved buy menu, add buyable equipment (armor, defuse kits), support for helmets Re-add Matt's buy menu pointer-events change, expand to unaffordable too
57 Days Ago
Basic toasts - will have a look at making these look better if there's time Fix vitals low-health pulse effect
57 Days Ago
Call BuildClass in equipment overlay 🙈
57 Days Ago
This emoji is ugly
57 Days Ago
Move balance under map, killfeed to top right Killfeed local-related entries are red
57 Days Ago
Fix NRE in RoundStateDisplay Fix ScoreboardRow NRE Make scoreboard rows smaller Minimap background blur Always center round state
57 Days Ago
Do shoot effects (muzzle flash, shoot sound) in Shoot() instead of ShootBullet() so we don't play effects 8 times for a shotgun, or 2 times for an assault rifle with ricochet or bullet penetration
57 Days Ago
Scoreboard alignment tweaks
57 Days Ago
Rename unassigned team back to unassigned (rather than spectator) Scoreboard styling tweaks
57 Days Ago
Scoreboard BuildHash includes grouped players, should hopefully fix spectator list bug Sort scoreboard by score Team score display in round state
57 Days Ago
New team icons
57 Days Ago
Hide defuse/bomb indicators if not correct team
57 Days Ago
Fix equipment overlay NRE
57 Days Ago
Bomb carrier nametag Make team display color more opaque
57 Days Ago
Show unassigned separately in scoreboard
57 Days Ago
Basic equipment overlay (plant/defuse)
57 Days Ago
Show armor donut, but make it less opaque at 0
57 Days Ago
Swap ping & equipment cols on scoreboard
57 Days Ago
Round state display / teams fixes, show bomb carrier on there too
57 Days Ago
Display player's team always on the left Fix scoreboard alignment Shorten some game status texts Scoreboard bomb & defuse kit indicators Scoreboard tweaks
58 Days Ago
Experience -> Score, add some cases Set unassigned team name to Spectators
58 Days Ago
Scoreboard team headers have icons & color Center everything that should be centered
58 Days Ago
Armor as donut, hide if no armor equipped PlayerRole cleanup
58 Days Ago
Kill penalty for suicide / team kill Scoreboard shows KD ratio
58 Days Ago
Make player info section bigger, tweak text sizes New health icon (to match armor) Small input hints use InputGlyphSize.Small, prevents scaling issues
58 Days Ago
Basic scorekeeping
58 Days Ago
Explicitly define teams in round state, only show if not null & count > 0