userAlexcancel

981 Commits over 610 Days - 0.07cph!

7 Months Ago
Do BeginFrame() and EndFrame() on render thread Native to managed bindings cleanup, sync manually Sync cleanup, fpxr update
7 Months Ago
Remove per-frame debug logs Copy submitted texture as one big block rather than two small blocks
7 Months Ago
🤦‍♂️
7 Months Ago
Update state in locations that prevent threading issues Compositor creates an EventManager in ctor, allows access to it - rather than creating an EventManager on demand
7 Months Ago
Move from SteamVR over to Facepunch.XR Remove direct OpenXR bindings Pass debug callback to Facepunch.XR, make a session Move OpenXR requirements into Facepunch.XR Requirements are done automatically now, make instance/device extension format consistent Hack around extension-related crash for now Events Pass vulkan-related stuff in as structure Fetch rendering recommendations from fpxr Remove silly hack hard-coding all our extensions, fetch them properly Bind fpxr compositor and add everything we should need to start submitting FPXR: Session now handled by Compositor, Instance is now a class Delete all OpenVR files & references, stub out anything that required them Initial FPXR presentation logic Fetch display info from compositor Submit texture, render loop, etc. Use Facepunch.XR provided logging levels Pass bounds to texture submit info Default IPD (for testing with null driver) Facepunch.XR works out bounds for us, gives us full render target size separately from eye render target size
7 Months Ago
Show icon next to party members in scoreboard
7 Months Ago
Don't tint team icons for buy zones on minimap
7 Months Ago
Use new team logos & banners New team colors
7 Months Ago
Don't shrink chatbox items Toast draws over nametags
7 Months Ago
Scale equipment icons down inside buy menu Display defuse kit icon in bottom right if player has one in inventory
7 Months Ago
Scale playerrole so it sits in line with other elements
7 Months Ago
Killfeed padding tweak
7 Months Ago
Scoring for bomb planter
7 Months Ago
Implement score for defuser, defusing team, and planting team (but not planter yet)
7 Months Ago
Different toast types for team wins
7 Months Ago
Update defuse kit owned status correctly
7 Months Ago
Update vitals on life state change
7 Months Ago
Center scoreboard correctly
7 Months Ago
Shared css class for elements with dynamic visibility (e.g. scoreboard, toasts, buy menu)
7 Months Ago
Move MarkerSystem out of canvas
7 Months Ago
Tweak chatbox, align everything in one row and show player team colors
7 Months Ago
Show bomb in round state display if it's planted
7 Months Ago
Replace helmet icon Widen round score counters so that they don't wrap after 10 rounds
7 Months Ago
Fix overlapping UI elements
7 Months Ago
Fix NRE in kill feed Move full-screen overlays outside HUD canvas, so they can actually cover the whole screen (instead of being limited to 16:9)
7 Months Ago
Reset armor & helmet status on respawn
7 Months Ago
Buy equipment using RPC to host Balance styling tweaks
7 Months Ago
Fuck it, inheritance-based equipment system so we can do things like discounted kevlar+helmet Vitals shows helmet properly
7 Months Ago
Don't let players buy special weapons (e.g. C4)
7 Months Ago
Buying helmet actually gives you helmet
7 Months Ago
Slightly improved buy menu, add buyable equipment (armor, defuse kits), support for helmets Re-add Matt's buy menu pointer-events change, expand to unaffordable too
7 Months Ago
Basic toasts - will have a look at making these look better if there's time Fix vitals low-health pulse effect
7 Months Ago
Call BuildClass in equipment overlay 🙈
7 Months Ago
This emoji is ugly
7 Months Ago
Move balance under map, killfeed to top right Killfeed local-related entries are red
7 Months Ago
Fix NRE in RoundStateDisplay Fix ScoreboardRow NRE Make scoreboard rows smaller Minimap background blur Always center round state
7 Months Ago
Do shoot effects (muzzle flash, shoot sound) in Shoot() instead of ShootBullet() so we don't play effects 8 times for a shotgun, or 2 times for an assault rifle with ricochet or bullet penetration
7 Months Ago
Scoreboard alignment tweaks
7 Months Ago
Rename unassigned team back to unassigned (rather than spectator) Scoreboard styling tweaks
7 Months Ago
Scoreboard BuildHash includes grouped players, should hopefully fix spectator list bug Sort scoreboard by score Team score display in round state
7 Months Ago
New team icons
7 Months Ago
Hide defuse/bomb indicators if not correct team
7 Months Ago
Fix equipment overlay NRE
7 Months Ago
Bomb carrier nametag Make team display color more opaque
7 Months Ago
Show unassigned separately in scoreboard
7 Months Ago
Basic equipment overlay (plant/defuse)
7 Months Ago
Show armor donut, but make it less opaque at 0
7 Months Ago
Swap ping & equipment cols on scoreboard
7 Months Ago
Round state display / teams fixes, show bomb carrier on there too
7 Months Ago
Display player's team always on the left Fix scoreboard alignment Shorten some game status texts Scoreboard bomb & defuse kit indicators Scoreboard tweaks