userCarson Komponcancel

697 Commits over 122 Days - 0.24cph!

11 Days Ago
Added Plunder and Ambush skills. Renamed and adjusted existing skills. Fix ParsedLabel spacing issues and made it more uniform SkillPanels are now coloured categorically. Updated their look a tad. Fix Land Purchase Networking Player Inventory is now 2 slots larger by default. Updated styling to account for it Fix Diamond Pickaxe Item Added Leather, cows have a chance to drop. Created Backpack Upgrades, starting with Small Backpack. Picking up will permanently increase storage space
12 Days Ago
Fix the Leave Server button when not the host Added Player List to Pause Menu
12 Days Ago
Fix entities casting light shadows Quests are now claimed manually via the quests tab to get your rewards Added Notification Icons to GameMenuTabs if there's something to do in that tab GameNetworkSystem -> Networking Fix ESC not closing popups in Main/Pause Menu Added SFX/Notification for unlocking Skills Fix disconnecting on server end, ensuring that if anyone stays behind for whatever reason it doesn't override their world with yours. Added Permissions Tab to GameMenu if host. Created OnOffSwitch Panel Fix WorldManager rebuilding the World every frame instead of when when dirty Created PermissionData class, added to WorldData as GlobalPermissions and UserPermissions. Hooked up to PermissionsPanel Implemented all the different permissions, falling back on global permissions when null. Change entity item drops Added more Food Items and Food Crafting Category Added Item Upgrade System, along with different new tiers of Pickaxes
12 Days Ago
Pitch up rubert
12 Days Ago
Added NPC template and Dialogue Bubble fixes Basic Rubert NPC + Dialogue
12 Days Ago
Added Prefabs/Templates for a bunch of useful stuff
12 Days Ago
Fix player sliding around sometimes. Abilities now have more control over the player. Added LaunchAbility and updated Jump Pad to use it to launch you along a perfect trajectory.
13 Days Ago
Fix holding ALT not providing gizmo inputs. Resolves Facepunch/sbox-issues#6495
13 Days Ago
Added ParsedDialogue class and DialogueEntry.GetParsedDialogue(). Includes support for <pause:time> tags First Pass on DialogueBubbleUI, Cutscene Manager now displays dialogue via this Panel.
13 Days Ago
CameraTargets now have EditorHandles and Gizmos, rework their functionality too. Created basic Dialogue Component Rewrote CutsceneManager to take in Dialogue instead of MovieClips. Remade the test cutscene to work with the rewrite.
13 Days Ago
NetworkSpawn() with no arguments will use Connection.Local as the owner (like it used to)
14 Days Ago
Fix GameObject.NetworkSpawn(null) spawning as host instead of spawning with no owner. Fixes a few games.
15 Days Ago
Fix "path cannot be empty" when opening object menu
15 Days Ago
Fix Custom Cursors not being cleared when returning to S&box Main Menu.
17 Days Ago
Fix Duplicated Entries in Create GameObject Menu
17 Days Ago
Added Filter Settings to Add Component Popup. Can hide base components. Resolves Facepunch/sbox-issues#6428 https://files.facepunch.com/CarsonKompon/2024/September/19_11-10-TransparentAmethystinepython.mp4
17 Days Ago
Prefabs marked as `ShowInMenu` will actually show in menu without having to be in `templates/gameobject/` subfolder. If a Prefab is marked `ShowInMenu` then you can give it `DontBreakAsTemplate` so it maintains the prefab reference when created via the GameObject Menu. Resolves Facepunch/sbox-issues#6035
17 Days Ago
Added Dynamic FOV to the Camera, changing when player is running
17 Days Ago
Center on character when fully zoomed
17 Days Ago
Camera Zoom
17 Days Ago
Player has a Rigidbody so they can be pushed around now. Moving Platforms are awesome now :D
17 Days Ago
Basic Moving Platform Support Better Moving Platform Support, allow for rotating platforms
18 Days Ago
Can now pause SoundHandles the same way you can MusicPlayers. Resolves Facepunch/sbox-issues#5581
19 Days Ago
Fix extreme lag when setting Tint/FlashTint on SpriteComponent
20 Days Ago
Tileset layering fixes, bounds calculated per-layer
20 Days Ago
Added TilesetComponent.LayerDistance
20 Days Ago
Always do light footstep particles
20 Days Ago
Added SFX for begin and end running state. Also added wooshing sfx and speed lines while in running state.
20 Days Ago
Better sprinting feedback, updated particles, Punch ability no longer starts in improper state. Fixed footstep particles spawning in the air sometimes.
20 Days Ago
Better feedback from punching, particles when swinging, punching cancels running speed.
20 Days Ago
Added SFX for Punching, Swinging, and Breaking Punchables Added Punchable.IsBreakable so not all punchables can be destroyed
20 Days Ago
Added MovieMaker Library Added Interactables, NPCs, and a basic CutsceneManager. Created a Test NPC with Test Cutscene.
20 Days Ago
Test Bench Gibs + Break on Destroy Fix prefab references since files moved
20 Days Ago
Actually punch in the direction player is facing instead of looking
20 Days Ago
Punching now stops the player in-place and lunges them forward a bit
20 Days Ago
Jiggle Bone on the Hair
20 Days Ago
Try this punch anim
20 Days Ago
Punch anims
20 Days Ago
Punchable no longer scales collider, only visual
20 Days Ago
Can punch Punchables, added some punchable benches to the scene
20 Days Ago
Create test bench prefab (as a punchable) Start on Punch Ability. Renamed player prefab to prevent conflicts Created GameManager prefab
20 Days Ago
Fix Camera staying zoomed when walking away from a wall
20 Days Ago
Made the Camera a bit more smooth and less jittery
21 Days Ago
Dirty TilesetComponent on Layer SetTile. Set defaults for some params fix UsePixelScale being half size 😳
23 Days Ago
Extra cleanup
23 Days Ago
Resolved compile errors from the ControlSheet refactor.
23 Days Ago
Added Sensitivity to Editor Camera Settings
28 Days Ago
Should fix tiles being square above 1080p
28 Days Ago
Fix GameTiles not fitting properly in Games page and Org Modal
30 Days Ago
ButtonAttribute pulls method name as the title if not specified. ButtonAttribute no longer includes Label, and takes up the full width. Resolves Facepunch/sbox-issues#6214 https://files.facepunch.com/CarsonKompon/2024/September/06_19-28-MurkyGopher.png