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1,056 Commits over 183 Days - 0.24cph!

44 Days Ago
Train collisions in intro area v2
44 Days Ago
Remove "Component" from Sprite/Tileset Titles, add [Tint] to each Fix NREs when hotloading Added 2D Sprite and 2D Tileset prefab templates https://files.facepunch.com/CarsonKompon/2024/November/07_08-25-LightyellowLynx.png Fix issues with setting SpriteComponent.Sprite to/from null Updated example scene
44 Days Ago
Proper Tileset Bounds calculation for any Rotation https://files.facepunch.com/CarsonKompon/2024/November/07_08-07-PoisedMorpho.mp4
44 Days Ago
Implement stubbed Search Bar in HomeWidget, moving it outside of the filters popup https://files.facepunch.com/CarsonKompon/2024/November/07_07-14-FakeMillipede.mp4
44 Days Ago
Can now click on a TilesetComponent to select it in object mode https://files.facepunch.com/CarsonKompon/2024/November/07_06-54-BasicDonkey.mp4
44 Days Ago
Prevent TilesetTool from being able to place out-of-bounds, throwing a warning
45 Days Ago
Make sure all Tileset Tools account for offset Tilesets Can change selected Tileset Component in Tileset Tool https://files.facepunch.com/CarsonKompon/2024/November/06_19-30-MotherlyDiscus.mp4 Fix a silly bounds issue https://files.facepunch.com/CarsonKompon/2024/November/06_19-35-FabulousLunamoth.mp4
45 Days Ago
TilesetTool draws grid at the TilesetComponent's position so the grid is actually aligned to the object
45 Days Ago
Gizmo.Draw.Grid can be drawn at an offset
45 Days Ago
Fix Prefab Tabs not having a Context Menu, can now Show Prefab in Asset Browser Added Sound Point Prefab Template and fixed Soundscape Prefab Template https://files.facepunch.com/CarsonKompon/2024/November/06_13-23-RubberyNeondwarfgourami.png Fix not being able to right click a scene/prefab tab if it has unsaved changes Make Right Click clear in the Collision Matrix since the tooltip says it should SoundComponents now use the AudioDistanceFloat controls for Distance. Updated SoundPointComponent gizmos.
45 Days Ago
Fix occlusion not using proper listener position and constantly overriding the target
45 Days Ago
Sound Occlusion traces now follow the rules of the "sound" collision group, which defaults to only collide with "solid". Fix ProjectSettings.ReadWithFallback not running JsonUpgraders on old meta fallbacks
45 Days Ago
Renamed [Expand] -> [WideMode] with optional parameter to hide the label completely
46 Days Ago
Don't show properties of incompatible types when assigning Prefab Variables
46 Days Ago
Added `[Expand]` attribute, which expands the control for that property onto a new line, making it fill the width of the sheet. Resolves Facepunch/sbox-issues#6800 https://files.facepunch.com/CarsonKompon/2024/November/05_14-34-QuarrelsomeFinch.mp4
46 Days Ago
Added a DateTime ControlWidget. Resolves Facepunch/sbox-issues#6787 https://files.facepunch.com/CarsonKompon/2024/November/05_13-28-CourageousUrutu.mp4 DateTimeControlWidget supports DateTimeOffset as well
46 Days Ago
Fix button text not being vertically aligned by one pixel. Resolves Facepunch/sbox-issues#6805
47 Days Ago
Fix TilesetCollider not always building immediately
47 Days Ago
Proper Bake Selected Description TilesetComponent docs LayerControl Italics when Layer is locked, lighter text when hidden
47 Days Ago
Missed some other StatusTexts Fix TilesetToolInspector not updating when switching Layers or changing Tilesets
47 Days Ago
Fix Remove Component not being included in the Undo Stack
47 Days Ago
StatusText -> StatusTip
47 Days Ago
Call PlayerDresser when removing clothing of the same type
47 Days Ago
Added a bunch of clothing helper functions and automatically load equipped clothing on start Added `unlock_clothing` command Can now unequip clothing from the clothing menu. Hooked up IsEquipped indicator
47 Days Ago
Don't display Layers in the TilesetComponent, only in the TilesetTool so it's less confusing (hopefully) Don't display Surface Properties in Tileset Tool Refactor TilesetComponent so the Collider is a separate hidden component used invisibly. Moved TilesetComponent Collision variables into their own feature tab which can be removed Fixed "Set as Collision Layer" not instantly rebuilding Collisions Don't show Collision Variables in the TilesetToolInspector
47 Days Ago
Fix SoundEvent JsonUpgrader only working for certain formats of RangedFloat. Resolves Facepunch/sbox-issues#6790
48 Days Ago
Fix PrefabFile.GetMetadata() reading the wrong property name
48 Days Ago
Fix Prefabs not serializing ISceneMetadata components that are on the root GameObject
49 Days Ago
Fixed Tileset Tool Inspector. Resolves Facepunch/sbox-spritetools#26
50 Days Ago
Added Map to Pause Menu with Quest List. Shows Icon where Player is currently standing Created CharacterResource, and assigned one to each existing NPC Only run this on firstTime 😳 Show NPC Icons on the Pause Map. Don't show Quest UI when standing still anymore NPC Icons now show "!" next to them when they have something new to say Fix Ginnle's NPC/Character Association Fix BuildHash error on Player Map Icon
50 Days Ago
Update SpriteTools Fix CharacterSelectModal Cleanup Remove the WIP ParticleTextRenderer Component now that it's in-engine
50 Days Ago
Fixed climbing ability not checking collisions properly and instantly dropping a grate at certain angles
50 Days Ago
Added DisableFollowCam to CameraTrigger
50 Days Ago
Cutscene NPC mixer fix Camera doesn't turn automatically when running backwards
50 Days Ago
Move NPC Mixer from Game Mixer to Master
50 Days Ago
Unify UI and ListenLocal, should have complete parity with how it was before 🤞
51 Days Ago
Fix UI sounds still playing spatially.
51 Days Ago
Added custom mask parameter to FadeUI Added DeathType, dictates FadeUI mask. Added DeathType property to KillTrigger
51 Days Ago
Can dive into a climb. Resolves Facepunch/sbox-piecrumb#17 Fixed Jump from Wall Climb + Other Diving tweaks Make sure ClimbingAbility actually checks climbing tag and has better edge detection. Resolves Facepunch/sbox-piecrumb#16
52 Days Ago
Fix [Placeholder] attribute not actually setting PlaceholderText
52 Days Ago
Removed PhysicsCharacter and replaced it with Sandbox.PlayerController
52 Days Ago
Fix asset browser not opening if last opened directory from previous session was deleted/moved
52 Days Ago
Fix UI sounds having Occlusion, Attenuation, Absorption and Transmission applied to them. [HideIf] those properties when UI is true. Resolves Facepunch/sbox-issues#6742
52 Days Ago
Display distance on dragged sound in PreviewSound widget PreviewSound Falloff preview updates as you edit the Curve
53 Days Ago
Folder Metadata is applied to FolderNodes
53 Days Ago
Move Folder Metadata from EditorCookies to ProjectCookies. Use relative paths instead of absolute paths.
53 Days Ago
Train is now punchable
53 Days Ago
Fix train intro anim looping
53 Days Ago
PreviewSound gradient now visually follows the Falloff of the sound instead of purely being there for aesthetics https://files.facepunch.com/CarsonKompon/2024/October/29_18-40-LightsalmonBudgie.mp4
53 Days Ago
Adjust sound defaults and hopefully fix most falloff-related issues.