userCarson Komponcancel

621 Commits over 92 Days - 0.28cph!

28 Minutes Ago
Always do light footstep particles
30 Minutes Ago
Added SFX for begin and end running state. Also added wooshing sfx and speed lines while in running state.
55 Minutes Ago
Better sprinting feedback, updated particles, Punch ability no longer starts in improper state. Fixed footstep particles spawning in the air sometimes.
1 Hour Ago
Better feedback from punching, particles when swinging, punching cancels running speed.
1 Hour Ago
Added SFX for Punching, Swinging, and Breaking Punchables Added Punchable.IsBreakable so not all punchables can be destroyed
1 Hour Ago
Added MovieMaker Library Added Interactables, NPCs, and a basic CutsceneManager. Created a Test NPC with Test Cutscene.
4 Hours Ago
Test Bench Gibs + Break on Destroy Fix prefab references since files moved
5 Hours Ago
Actually punch in the direction player is facing instead of looking
5 Hours Ago
Punching now stops the player in-place and lunges them forward a bit
5 Hours Ago
Jiggle Bone on the Hair
5 Hours Ago
Try this punch anim
5 Hours Ago
Punch anims
5 Hours Ago
Punchable no longer scales collider, only visual
6 Hours Ago
Can punch Punchables, added some punchable benches to the scene
6 Hours Ago
Create test bench prefab (as a punchable) Start on Punch Ability. Renamed player prefab to prevent conflicts Created GameManager prefab
Fix Camera staying zoomed when walking away from a wall
Made the Camera a bit more smooth and less jittery
Dirty TilesetComponent on Layer SetTile. Set defaults for some params fix UsePixelScale being half size 😳
3 Days Ago
Extra cleanup
3 Days Ago
Resolved compile errors from the ControlSheet refactor.
3 Days Ago
Added Sensitivity to Editor Camera Settings
8 Days Ago
Should fix tiles being square above 1080p
8 Days Ago
Fix GameTiles not fitting properly in Games page and Org Modal
10 Days Ago
ButtonAttribute pulls method name as the title if not specified. ButtonAttribute no longer includes Label, and takes up the full width. Resolves Facepunch/sbox-issues#6214 https://files.facepunch.com/CarsonKompon/2024/September/06_19-28-MurkyGopher.png
10 Days Ago
Increase player speed a tad
10 Days Ago
Player does roll animation when hitting ground from a dive
10 Days Ago
Adjust Player Movement Don't force player to look in camera direction when not moving Added incredibly basic wall jump Move movement tweaks Improved Wall Jumping - Slide down walls, grabbing a wall while falling fast will slow you down first, doesn't consume double jump when it shouldnt Improved Dash Ability Funny Dive Animation for the Dash Ability https://files.facepunch.com/CarsonKompon/2024/September/06_12-54-ForthrightArabianwildcat.mp4 PlayerDresser Variable Jump Height depending on how long you hold A/Space after jumping Change Dash to X on controller since that's a bit more intuitive
10 Days Ago
Make sure #version gets passed properly in Package.FetchAsync
10 Days Ago
Fix Package.FetchAsync not finding packages with slash or other formatting
11 Days Ago
Can select Skin in Avatar Menu again. Resolves Facepunch/sbox-issues#6310
11 Days Ago
Creating a Prefab Variable will default to the name of the variable you're linking. Resolves Facepunch/sbox-issues#6364
13 Days Ago
Fix Play Button on Game Modal not working as intended for Quick Play games
13 Days Ago
Added `filter: greyscale()` to CSS styles (previously only had `backdrop-filter: greyscale()`)
14 Days Ago
Fix SpriteComponent.UsePixelScale when AspectRatio != 1
14 Days Ago
Added SpriteComponent.UsePixelScale. When enabled, a 32x32 Sprite will have the dimensions of 32x32 instead of the default 100x100.
14 Days Ago
Make the "no screenshots" view a bit nicer
14 Days Ago
Fix some GameTiles being massive when at the end of the list
14 Days Ago
Unify Game Close functions. Fixes Review Modal not appearing and mouse status not resetting all of the time
14 Days Ago
Broke GameModal down into a BasePackageModal that GameModal inherits. Added MapModal which inherits the same thing. Fix Base PackageFilters not preserving tags MapModal ActionBar has option to select game before launching map. Add Map Modal everywhere necessary. MapModal ActionBar queries lobbies properly, getting lobbies across all games
14 Days Ago
Fixed LoadingOverlay not including Subtitle in BuildHash
14 Days Ago
Fixed Videos now having their icon styling on GameModal Media Fix clicking on GameTiles still opening the Org Modal when on `/games` page Add `GameModal.HasFullPackage`. Show skeletons until full package is loaded.
14 Days Ago
Fix ToolTips in GameModal Engagement tooltips display on entire entry not just icon. Games with LaunchMode "QuickPlay" will only display the one play button (since both would do the exact same thing)
14 Days Ago
Added HasBackface to Quad Primitive in Mesh Editor
15 Days Ago
Fix Enter key not returning the same name across all languages
16 Days Ago
Fix static functions on non-static Widgets not invoking or inheriting type properly.
16 Days Ago
Fix package reference in GameModal
16 Days Ago
Change default starting volume for VideoControls Play button is greyed out and says VR Only if the game is only compatible with VR and the user is not currently loaded in VR. Unify multiplayer check in Game Modal and MenuHelpers
17 Days Ago
Add proper Volume Slider to VideoControls
17 Days Ago
Make all elements on the Social Bar match instead of looking completely different Update the Map Select Modal to match where it doesn't already PackageSelectionModal also follows same styles.
17 Days Ago
Fixed lobby heads being off by 1 pixel