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621 Commits over 92 Days - 0.28cph!

17 Days Ago
Order ServerListModal by Player Count Fixed HeaderTab styling on Settings Modal
17 Days Ago
Fix padding on PageHeader Revert GameModal back to string ident and use Package.TryGetCached instead.
17 Days Ago
Added Tooltips to LobbyCards Fix Lists in 4:3 Screen Ratios Settings Button no longer brings you back to the Home Page
17 Days Ago
GameTiles all now enforce the same aspect-ratio (16:9) Fix GameModal not loading its contents instantly.
17 Days Ago
Added a way to select previous Jams on the Game Jam Page. Currently hardcoded with gamejam1 and gamejam2.
17 Days Ago
Don't request partial package for GameModal
17 Days Ago
Add NRE check for when Package.Screenshots is null
17 Days Ago
Fix max-width on HomePage columns
17 Days Ago
LobbyCard UsersNow displays the total number of users across all lobbies instead of the number of lobbies
17 Days Ago
Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept
17 Days Ago
Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept
17 Days Ago
Don't apply Music/Voip volume settings when in Editor
17 Days Ago
Fix massive Performance spike when loading certain Tilesets
17 Days Ago
Fix NREs when a Tileset has no Tiles defined Fix Performance issues with the Tileset RenderingWidget in Tileset Editor and Tileset Tool
18 Days Ago
Remove refreshing variable from GameModal
18 Days Ago
Remove unused variables from Game and Org Modals
18 Days Ago
Remove warning from LobbyCard since it doesn't need the async stuff anymore
18 Days Ago
Fixed LoadingOverlay not including Subtitle in BuildHash
18 Days Ago
Game Tile and Lobby Cards play sounds on click instead of `:active`, prevents clicking sound playing while dragging
18 Days Ago
Added missing ToolTips to GameTile Fixed outstanding issues where a page wouldnt load until you moved your mouse over it. Adjusted font size on Game Modal Enable Looping on Main Menu music and Loading music
18 Days Ago
Lobby Heads on LobbyCards no longer block mouse inputs and are a bit larger. Clicking the name of a game opens the Game Modal instead of the Generic Package Modal GameTiles are now treated as one big button, clicking anywhere will open Game Modal. Removed box around header on Game and Org Modals Options on Game Modal are now "Create Game" and "Join Game" if multiplayer, with the Lobby List being moved elsewhere. Join Game is disabled if there are no active lobbies Added `flex-shrink: 0` to entries of the ServerListModal Added icons to Game Modal info, removed information that wasn't important and overall cleaned up readability. Also added Total Players and Playtime MenuOverlay now uses Screen.DesktopScale (with 1080p minimum)
18 Days Ago
Game Tiles are now all the same size instead of being randomly sized Give Game List Columns a max-width
19 Days Ago
Pad the bottom of GameGroups Show Player Icons on Active Lobby Cards (shows lobby hosts)
19 Days Ago
Add GameModal that pops up when you click a Game instead of instantly launching it (Currently Empty) Moved Vote Up, Vote Down, and Favourite buttons into PackageRatingButtons so it can be re-used Finished initial version of Game Modal with options to launch into a game and see all active lobbies. Remove scrolling on Game Modal, replace Lobby List with a button that opens the Lobby List modal layered above. Close Game Modal when entering Lobby from Lobby List Modal Give Lobby List Modal and other missed Modals the primary background Fix time offset strings displaying incorrectly Active Lobby buttons now open the Game Modal instead of loading you directly into the lobby Remove Global Stats from Game Modal. Unnecessary information Fix Maps menu opening the Walker Game Modal instead of launching directly into the map Org Page is now replaced with an Org Modal that can be opened at any time. Moved SettingsPage into a Settings Modal that pops up over everything Added Settings Modal to the Pause Menu Fix Package Modal not toggling when pressing F1
19 Days Ago
Update .sbproj Completely refactor how tile textures are cropped in the Tileset Editor. Allows you to work with tilesets around or above 4K without massive hitches. Cursor shows as pointer when hovering a TileControl
20 Days Ago
Fix first Featured Game on Featured List getting squished on Main Menu
20 Days Ago
Fix games not loading right away on the Game Jam page on Main Menu
20 Days Ago
Added Rate Game/Rate Map option to GameTile right click menu Add "Played But Not Rated" section to Game Jam page
21 Days Ago
Music Slider on Main Menu now affects the Main Menu Music 🫡
21 Days Ago
Change icons for Recently Updated and Recently Played so there aren't any duplicates
21 Days Ago
Fix GameTile BuildHash not including the TileSize, causing tiles to be perfect squares until hovering for the first time.
21 Days Ago
Fix unused variable in PackageFilterButtons
21 Days Ago
Display GameTiles as skeleton components until retrieved instead of nothing https://files.facepunch.com/CarsonKompon/2024/August/26_14-52-SupportiveNilgai.png
21 Days Ago
Give settings menu a max-width so it doesn't stretch across your entire monitor. Give SettingsFooter some margins so it doesn't touch the PartyBar Replaced PackageFilterGroup dropdown with new PackageFilterButtons in header https://files.facepunch.com/CarsonKompon/2024/August/26_14-07-AuthenticDore.png CreatePartyMenu and ReviewModal use the Primary Colour as background to match Game Start Info and Pause Menu
21 Days Ago
Change colour of Games Page and Maps Page headers. Fix colour banding on page headers. Active Lobbies cards are slightly larger so text doesn't cut off as easily Added Convar/Setting for Music Volume Favourites SidebarLink now highlights properly when on the page Main Menu GameTiles are given random sizes instead of adapting to the length of the game's title
21 Days Ago
Removed pointless Profile Picture from Main Menu Header Main Menu Background Colour is no longer near-black Remove background scene from Main Menu Vertical Games Lists no longer scroll independently, just scroll the entire page instead Moved Favourites into it's own page. Favourites Page has Games and Maps tabs so you can now access favourited maps. Fixed background not resetting on Main Menu when exiting a game Fixed issues with Favourites and Org pages
21 Days Ago
Fix warnings in Main Menu
21 Days Ago
Remove the old Toast popup since the new modal is a much better replacement.
21 Days Ago
Added Popup Modal after playing a game for the first time prompting you to quickly give feedback. https://files.facepunch.com/CarsonKompon/2024/August/26_09-58-ActiveAnnelid.png
21 Days Ago
Game Jam Page on the Main Menu now groups by Unplayed Games, Updated Games, and Games You've Played (like the old jam page).
24 Days Ago
Fix NREs when killing enemies without the Vampire Charm 😅
24 Days Ago
Display HP value inside of healthbar as Text https://files.facepunch.com/CarsonKompon/2024/August/23_12-27-PrimeAsiandamselfly.png Added 7 new Items with different effects/rarities Added Vampire Charm item which has custom behaviour on top of given effects
24 Days Ago
Moved Player Stats to very Bottom-Left Interactable UI now contextually styles subtext Added DamageMultiplier ItemEffect Added Forceful Damage Item Display Item Rarity on Interactable UI https://files.facepunch.com/CarsonKompon/2024/August/23_12-13-RoughDuckling.png
24 Days Ago
Edit PlayerStatEntry styling Fixed doors closing before actually entering room when entering from above Created a few Hallway rooms
24 Days Ago
Updated Sprite Tools Added PlayerItemList to the HUD, shows all items you have so far.
24 Days Ago
Update .sbproj Added SpriteResource.GetAllTexturePaths()
24 Days Ago
Fix Minimap not displaying anymore
24 Days Ago
Added basic Player Stats to HUD. Displaying any stat changes on item pickup next to them. https://files.facepunch.com/CarsonKompon/2024/August/23_10-12-ShorttermYeti.png
24 Days Ago
Added Functionality to ItemInventory component. Items can be given to/from the inventory and will apply their respective effects Can now press E to interact with Interactables. Interacting with an Item will pick it up and apply all it's effects. Damage, IncomingDamage, Range, BulletSpeed, and BulletSize effects now all have proper functionality
24 Days Ago
Adjust Damage/Health Numbers Don't create Doors at un-occupied Exits Update .sbproj Added ItemEffects which can be added to ItemResources to have them easily apply various effects