userCarson Komponcancel

983 Commits over 153 Days - 0.27cph!

27 Days Ago
Fix ControlSheet issues Create Input.config
27 Days Ago
Added all the OnMouseX overrides from Panel to PanelComponent. Resolves Facepunch/sbox-issues#6678
27 Days Ago
SceneEditorSession.Resolve null check
27 Days Ago
Added some more checks to loading startup scenes. Facepunch/sbox-issues#6594
28 Days Ago
Implement QuestResource and Quest save system Created QuestUI Created 3 starting quest lines Player now checks for quests requiring items automatically Fix ItemPickups deleting themselves in editor Save System fixes Fix a bunch of quest logic + did a bunch of quest cleanup
28 Days Ago
Tongue Physics Improvements
28 Days Ago
Can no longer drag a prefab into itself. Resolves Facepunch/sbox-issues#6595 Can no longer change an existing prefab instance's PrefabFile out for the prefab you're already in via the inspector.
28 Days Ago
Added GetFrustum to CameraComponent
28 Days Ago
Rename "Available" to "sbox.game" in Library Manager + a different icon. https://files.facepunch.com/CarsonKompon/2024/October/24_10-08-LavenderAnemonecrab.png
28 Days Ago
Adding/Removing a Component with a corresponding EditorTool will instantly create/destroy it. Resolves Facepunch/sbox-issues#6643
28 Days Ago
Adding a Camera Component to a GameObject no longer throws an error when it shouldn't. Resolves Facepunch/sbox-issues#6641
28 Days Ago
Add ulong constructor to Friend class. Resolves Facepunch/sbox-issues#6644
28 Days Ago
Remove debug log
28 Days Ago
Tongue in the direction of movement, not camera direction CameraTrigger tweaks and fixes
28 Days Ago
Player movement is based on camera forward instead of EyeAngles
28 Days Ago
Exit tongue state when target is disabled
28 Days Ago
Added CameraPull to TongueTarget
28 Days Ago
TongueTarget PullingMode and OnTongueHit action Can tongue certain objects towards you. Player can carry objects Fix punchable scaling when grabbed Neutral Jump from a slide will cancel forward momentum
29 Days Ago
Tongue Improvements, much more responsive while still being physics based
29 Days Ago
Basic implementation of tongue swinging
29 Days Ago
TongueAbility now highlights tongueable objects
29 Days Ago
Create TongueUI, will be used to highlight tongue-able objects Start TongueAbility, give existing Abilities custom Icons
30 Days Ago
SceneViewportWidget now refocuses last non-game viewport instead of last selected. Resolves play mode sometimes starting on an Empty Scene
30 Days Ago
AssetInspector now hotloads when changes to the asset have been made. No longer have to click into something else and click back in. https://files.facepunch.com/CarsonKompon/2024/October/22_09-47-StaleImperialeagle.mp4
30 Days Ago
Focus last selected SceneViewport when leaving Play Mode. Resolves Facepunch/sbox-issues#6605
30 Days Ago
Add IsDeleted checks to loading startup scenes. Facepunch/sbox-issues#6594
30 Days Ago
Give PhysicsCharacter ToggleCameraModeButton [InputAction] attribute
30 Days Ago
Slopes affect slide speed
30 Days Ago
Menu save slot fixes
30 Days Ago
Make sure rubert checks the dialogue state
30 Days Ago
Update SceneTriggers in first two levels
30 Days Ago
Fix all our warnings
30 Days Ago
Fix the player randomly clinging onto non-existent walls
30 Days Ago
Refactored DiveAbility to make a bit more sense
30 Days Ago
Fix E not always Interacting and fix NPC state
31 Days Ago
Fix releasing jump slowing your fall while maintaining short pressses
31 Days Ago
Fix jump from dive on the ground
31 Days Ago
Save Interactable/NPC states to GameSave. This isn't really used yet NPCs now have "!" above their head if they have something new to say, showing InputGlyph when in range NPC progression updates, saves, and loads proper. Collected items do not respawn when reloading a save Can now check if a dialogue is completed directly instead of having to make a weird 2nd copy. Updated into area accordingly
31 Days Ago
Show current map icon on save select Load into the previous scene/entrance on save load
31 Days Ago
Fix player error on save
31 Days Ago
Scenes are now properly tied to MapResources and saved to the save file
31 Days Ago
Started Save System + Safe OnPlatform check Coins and Items save to file. Collectables that have already been collected will not respawn StartupScene is not the main menu Hooked up the save UI to the save slots
31 Days Ago
Diving from a ground slam now has a similar cooldown
31 Days Ago
Add cooldown to jumping out of a dive
31 Days Ago
Fix running speed animator
31 Days Ago
Can cancel Dive with a Jump Can now dive out of a ground slam WishVelocity Acceleration on Player
31 Days Ago
Rising Pitch w each Coin Pickup
31 Days Ago
Update Train animgraph so it enters idle animation after completing the entrance
31 Days Ago
Physics Player Controller (#13) Minor controller adjustments Update PhysicsCharacter
31 Days Ago
Reset animations properly when entering cutscene Remove debug draws from PhysicsCharacter Fix all jittery camera issues