userCarson Komponcancel

1,017 Commits over 183 Days - 0.23cph!

3 Months Ago
Added SFX for Punching, Swinging, and Breaking Punchables Added Punchable.IsBreakable so not all punchables can be destroyed
3 Months Ago
Added MovieMaker Library Added Interactables, NPCs, and a basic CutsceneManager. Created a Test NPC with Test Cutscene.
3 Months Ago
Test Bench Gibs + Break on Destroy Fix prefab references since files moved
3 Months Ago
Actually punch in the direction player is facing instead of looking
3 Months Ago
Punching now stops the player in-place and lunges them forward a bit
3 Months Ago
Jiggle Bone on the Hair
3 Months Ago
Try this punch anim
3 Months Ago
Punch anims
3 Months Ago
Punchable no longer scales collider, only visual
3 Months Ago
Can punch Punchables, added some punchable benches to the scene
3 Months Ago
Create test bench prefab (as a punchable) Start on Punch Ability. Renamed player prefab to prevent conflicts Created GameManager prefab
3 Months Ago
Fix Camera staying zoomed when walking away from a wall
3 Months Ago
Made the Camera a bit more smooth and less jittery
3 Months Ago
Dirty TilesetComponent on Layer SetTile. Set defaults for some params fix UsePixelScale being half size 😳
3 Months Ago
Extra cleanup
3 Months Ago
Resolved compile errors from the ControlSheet refactor.
3 Months Ago
Added Sensitivity to Editor Camera Settings
3 Months Ago
Should fix tiles being square above 1080p
3 Months Ago
Fix GameTiles not fitting properly in Games page and Org Modal
3 Months Ago
ButtonAttribute pulls method name as the title if not specified. ButtonAttribute no longer includes Label, and takes up the full width. Resolves Facepunch/sbox-issues#6214 https://files.facepunch.com/CarsonKompon/2024/September/06_19-28-MurkyGopher.png
3 Months Ago
Increase player speed a tad
3 Months Ago
Player does roll animation when hitting ground from a dive
3 Months Ago
Adjust Player Movement Don't force player to look in camera direction when not moving Added incredibly basic wall jump Move movement tweaks Improved Wall Jumping - Slide down walls, grabbing a wall while falling fast will slow you down first, doesn't consume double jump when it shouldnt Improved Dash Ability Funny Dive Animation for the Dash Ability https://files.facepunch.com/CarsonKompon/2024/September/06_12-54-ForthrightArabianwildcat.mp4 PlayerDresser Variable Jump Height depending on how long you hold A/Space after jumping Change Dash to X on controller since that's a bit more intuitive
3 Months Ago
Make sure #version gets passed properly in Package.FetchAsync
3 Months Ago
Fix Package.FetchAsync not finding packages with slash or other formatting
3 Months Ago
Can select Skin in Avatar Menu again. Resolves Facepunch/sbox-issues#6310
3 Months Ago
Creating a Prefab Variable will default to the name of the variable you're linking. Resolves Facepunch/sbox-issues#6364
3 Months Ago
Fix Play Button on Game Modal not working as intended for Quick Play games
3 Months Ago
Added `filter: greyscale()` to CSS styles (previously only had `backdrop-filter: greyscale()`)
3 Months Ago
Fix SpriteComponent.UsePixelScale when AspectRatio != 1
3 Months Ago
Added SpriteComponent.UsePixelScale. When enabled, a 32x32 Sprite will have the dimensions of 32x32 instead of the default 100x100.
3 Months Ago
Make the "no screenshots" view a bit nicer
3 Months Ago
Fix some GameTiles being massive when at the end of the list
3 Months Ago
Unify Game Close functions. Fixes Review Modal not appearing and mouse status not resetting all of the time
3 Months Ago
Broke GameModal down into a BasePackageModal that GameModal inherits. Added MapModal which inherits the same thing. Fix Base PackageFilters not preserving tags MapModal ActionBar has option to select game before launching map. Add Map Modal everywhere necessary. MapModal ActionBar queries lobbies properly, getting lobbies across all games
3 Months Ago
Fixed LoadingOverlay not including Subtitle in BuildHash
3 Months Ago
Fixed Videos now having their icon styling on GameModal Media Fix clicking on GameTiles still opening the Org Modal when on `/games` page Add `GameModal.HasFullPackage`. Show skeletons until full package is loaded.
3 Months Ago
Fix ToolTips in GameModal Engagement tooltips display on entire entry not just icon. Games with LaunchMode "QuickPlay" will only display the one play button (since both would do the exact same thing)
3 Months Ago
Added HasBackface to Quad Primitive in Mesh Editor
3 Months Ago
Fix Enter key not returning the same name across all languages
3 Months Ago
Fix static functions on non-static Widgets not invoking or inheriting type properly.
3 Months Ago
Fix package reference in GameModal
3 Months Ago
Change default starting volume for VideoControls Play button is greyed out and says VR Only if the game is only compatible with VR and the user is not currently loaded in VR. Unify multiplayer check in Game Modal and MenuHelpers
3 Months Ago
Add proper Volume Slider to VideoControls
3 Months Ago
Make all elements on the Social Bar match instead of looking completely different Update the Map Select Modal to match where it doesn't already PackageSelectionModal also follows same styles.
3 Months Ago
Fixed lobby heads being off by 1 pixel
3 Months Ago
Order ServerListModal by Player Count Fixed HeaderTab styling on Settings Modal
3 Months Ago
Fix padding on PageHeader Revert GameModal back to string ident and use Package.TryGetCached instead.
3 Months Ago
Added Tooltips to LobbyCards Fix Lists in 4:3 Screen Ratios Settings Button no longer brings you back to the Home Page
3 Months Ago
GameTiles all now enforce the same aspect-ratio (16:9) Fix GameModal not loading its contents instantly.