userConnacancel

4,119 Commits over 1,127 Days - 0.15cph!

9 Months Ago
Clientside Anim Fix (#1188)
9 Months Ago
Initial commit Initial commit
9 Months Ago
Launch config, fix assert in OnNewModel when re-loading an animgraph from disk
9 Months Ago
Delete unused method Fix and simplify condition that could never be true
9 Months Ago
Move addons/fsk_test_map to maps/
9 Months Ago
When setting GameLobby.Game set withLocal to true so that we actually load the local version if we're starting from a local version. This also fixes FileSystem.Data not using the folder with #local in when it should be.
9 Months Ago
StartServerAsync empties savedgame, gamesettings, extensions ConVars Create Game on default menu actually respects Min/Max players in the project settings Using min doens't make sense there actually
9 Months Ago
sbjproj + material rebuild
9 Months Ago
sbproj
9 Months Ago
sbproj
9 Months Ago
sbproj
9 Months Ago
sbproj
9 Months Ago
Set LastSkiPosition Replace .addon
9 Months Ago
Saving a game stores current MaxPlayers in metadata. Fixed default menu Load Game not working, make it look OK.
9 Months Ago
Defer OnAfterTreeRender until end of tick to ensure children processed first and references set (#1180) * Defer OnAfterTreeRender until end of tick to ensure children processed first and references set * Only update (run pending events, tick, scroll velocity) after render once - reset that flag on hotload if render tree becomes dirty * Revert "Only update (run pending events, tick, scroll velocity) after render once - reset that flag on hotload if render tree becomes dirty" This reverts commit aae36e1777d11a5649c24985c0f8802ced3397b4.
9 Months Ago
Default map
9 Months Ago
Remove redundant navigate call
9 Months Ago
Think it makes more sense to show Create first
9 Months Ago
Use div when no specify href or a otherwise
9 Months Ago
Fix formatting
9 Months Ago
Pool menu stuff, disable matchmake for now, use lobby list/creator, add some config to make reusable
9 Months Ago
Tidy up SCSS, add _controls.scss, do loading screen v1
9 Months Ago
Added stats for Tokens Earned, Kills, Flags Captured, Flags Returned, Total Ski Distance
9 Months Ago
Tickrate
9 Months Ago
Keep glute helper
9 Months Ago
Keepe additional leg bones
9 Months Ago
Fixed animated legs (keep additional bones)
9 Months Ago
Prevent pickup flag for 1s after drop. Victory screen tweaks.
9 Months Ago
Pulsar will do 25% less damage to its owner - ez speed boost
9 Months Ago
Award re-style
9 Months Ago
Add Accuracy to Turret Asset. Various UI fixes.
9 Months Ago
Revert "Only update (run pending events, tick, scroll velocity) after render once - reset that flag on hotload if render tree becomes dirty" This reverts commit aae36e1777d11a5649c24985c0f8802ced3397b4.
9 Months Ago
Only update (run pending events, tick, scroll velocity) after render once - reset that flag on hotload if render tree becomes dirty
9 Months Ago
Max 32 chars for ident edit, don't show sandbox gamemode twice Add icons for all file menu items Add "Open in Editor" context menu option to ProjectRow, shows up for library/tools/addon projects Make StartScreen a BaseWindow, add HasMaximizeButton Add modal package selector to main menu, use `Game.Overlay.ShowPackageSelector( query, onSelect )` https://files.facepunch.com/tony/1b1811b1/sbox_0pbOdyXzXM.mp4 Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds Revert "Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds" This reverts commit 738d6ef11f5591743600177ff476b7d5138f9741. Trace.RunAll() - return empty array instead of null for no results Fix copying text throwing exception Use s&box logo as window icon for welcome screen 👋 Don't spam Draw: No Material Mode? from RenderTools::Draw, it's valid for there to be no valid mode when you're under tool vis modes Fix crash when dragging cloud models quickly in/out of MapView Merge branch 'master' into render-frag-ref-fix
9 Months Ago
Update surfaces to json, fix friction (why did it break),
9 Months Ago
Compiled map
9 Months Ago
Map uses Dark Carpet
9 Months Ago
Upgrade materials, CurrentGamePage uses same styling
9 Months Ago
Defer OnAfterTreeRender until end of tick to ensure children processed first and references set
9 Months Ago
Fixed all the materials finally (thanks Louie!!!)
9 Months Ago
Start updating to use Stats/Leaderboard API
9 Months Ago
Don't include any csproj
9 Months Ago
Razor changes for IDE, untrack csproj
9 Months Ago
Added bg sound
9 Months Ago
Improved menu w/ sounds
9 Months Ago
Fix setting GameLobby.ConVars not checking correct key for input Remove Map options for Game projects (this stuff to be handled in game menus only in future) Remove map select stuff from LaunchConfig Remove validate map stuff from GameMenuInstance Obsolete ValidateMap, MapSelectionMode and MapList
9 Months Ago
Event->GameEvent
9 Months Ago
Add .idea to .gitignore
9 Months Ago
Use enclosing block statements
9 Months Ago
Recompile vpk again